A low probability does not necessarily mean it is impossible. That part of the paragraph was merely an observation I see with how the posts were typically worded. A strong, fervent desire for everyone to work towards doing mass pulls. Since it is indeed faster to do and possible with cooldown management. We are in agreement with this point I hope. The sentence right after the quote you chose gets into the typical reason why players on your argument side may make an exception. Which would be new players since they can't just wave a magic wand to instantly know what to do and have the muscle memory.

Would the suggestions I made work out for you? Particularly the one for expanding the Trust system to make it possible for more players to group into. I see more dungeons are getting added into it, so it may perhaps be Square's plan to use it as a solution to this problem.