Quote Originally Posted by GoatOfWar View Post
It was one of their many excuses not to give healers a damage rotation. They want the role to be as easy as humanly possible in hopes to attract more players. They expect you to smash your forehead on your one damage button until the boss dies, but openly admitting so while also not giving you meaningful healing checks would make them look bad.
I disagree entirely. Healers are first responders to damage. Giving us a DPS rotation muddles the responsibility and we already have a case for why it would be a bad idea. The current data shows that the second they made meaningful healer checks in 6.2 raids, everyone dropped astrologian for white mage and sage due to being unable to tap astrologian's full potential. Being that astrologian is the closest thing we have to a healer with a full DPS rotation we can tell that (a) the ability bar gets bloated to high hell and (b) its disappointing to have to sacrifice the DPS for healing when heal checks come up. For healers, there is no perfect solution. There is only alternatives. I'd rather have meaningful healer checks with minimal DPS input required from healers than require they do damage. Even if they could do damage, they would never be able to do it consistently due to their first responder role. To do meaningful DPS consistently, the responsibility of healing would need to belong to all players and not just a healer role. That would be a totally different game system.