Quote Originally Posted by Akiudo View Post
really it's not just that, there simply needs to be at least some form of timegating on some stuff or everyone complains they got nothing to do after 2 days (see island sanctuary)

now one could maybe make an argument for raising the tomestone cap over time (resetting it when new tomestones come out) or uncapping it completly when the alliance raid releases or whatever, but timegating in some form is the lesser of two evils here. it's simply impossible for the developers to create content faster than the player base will burn through, it's like trying to build a bridge faster than you can cross it.
Having the cap go up and down just adds to the list of things to possibly get overlooked. They'll play around with adjusting costs before they start fiddling with caps like that. In the meantime, it doesn't look like there will ever be enough support to see any change to the cap.