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  1. #11
    Player
    DudeManMcCool's Avatar
    Join Date
    Feb 2022
    Posts
    7
    Character
    Giant Mahoney
    World
    Brynhildr
    Main Class
    Reaper Lv 90

    my personal thoughts

    Monk to me feels solid just not...to out of the norm. Its like Missionary sex, sure its great and always a go to but you want to spice things up. Which they could by probably adding another OGCD or two. Other than that the class feels flashy and stong. Pheonix Dive or w/e its called is super satisfying to pull then obviosly the lvl 90 full Cowling move.

    Dragoon is busy enough for me to be entertained but everytime i played it (lately) the button bloat doesnt feel rewarding in how much DPS you pour out, with other classes outright beating me. Also its lvl 90 skill that you get where you get a charge (you need 2 to pull off the move) after every 4 or 5 main button rotation felt VERY UNDERWHELMING. i already am sometimes disappointed by the 3-5 monotounous button push cycle at times and to do that to get a 480? ( i could be wrong) potency attack feels meh. When almost all your other good skills do the same potency or around it except the super dive attack. It just feels meh in feeling awesome and strong as a DRG.
    (2)

  2. #12
    Player
    ZiraZ's Avatar
    Join Date
    Dec 2021
    Posts
    536
    Character
    Zira Zira
    World
    Jenova
    Main Class
    Dragoon Lv 100
    DRG has no button bloat.
    (6)

  3. #13
    Player
    Windwalker's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    246
    Character
    Talu Seekku
    World
    Balmung
    Main Class
    Warrior Lv 100
    Mnks are awesome, the only issue i see is the useless Anatman skill.
    (1)

  4. #14
    Player
    Tamaerl's Avatar
    Join Date
    May 2022
    Location
    Gridania / Ul'dah
    Posts
    40
    Character
    Uularotto Urotto
    World
    Zalera
    Main Class
    Pictomancer Lv 100
    I find myself a bit nervous about the upcoming DRG rework as well. I find the base rotation to be oddly comforting (I think it's because of the circular pattern it has), but find the OGCs to be a bit jarring. I only hope the rework doesn't mess with the base rotation and instead focuses more on the OGC skills.
    (2)

  5. #15
    Player
    Llynethil's Avatar
    Join Date
    Feb 2021
    Posts
    266
    Character
    Llynethil Kindle
    World
    Balmung
    Main Class
    Botanist Lv 90
    Monk is the one that needs a rework if you ask me, their combo's start out fine, but become a giant mess and just tedious to maintain later on, it's just a badly designed samurai honestly at this point.

    Dragoon doesn't need a rework at all, which is what is just baffling.
    With the changes in endwalker, dragoon is fine, its combos make sense and are satisfying to use.
    (2)

  6. #16
    Player
    Fendred's Avatar
    Join Date
    Jun 2011
    Posts
    956
    Character
    Valentyne Laska
    World
    Balmung
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Absurdity View Post
    Monk is probably in the best spot it's been for years, both in terms of gameplay and performance (so much so that I almost think the design was an accident on SE's part), and dragoon is doing really well too, probably why every dragoon is dreading the supposed rework in 7.0
    They fixed some things with monk, but the masterful blitz mechanic its now built around throws the entire rotation into chaos, so people generally do not stick with it. There are statistics backing what I'm saying as well.
    https://www.youtube.com/watch?v=wciTbFt0U6M&t=215s

    Dragoon is... playable. It's not bad, but not great either. It has some goofy stuff like eye of the dragon that requires the DPS to target someone during OGCD which is janky. It also runs into the problem of being cooldown heavy in a 2 min burst meta. However, Drg is simple enough that cooldown drifting doesn't adversely effect it too much. It's just that damn eye of the dragon. Like if we could just designate our eye of the dragon partner ahead of time it would be way less annoying.
    (1)

  7. #17
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,105
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by Foinhas View Post
    I'd say monk is in a good spot. the only problem i have with monk is that (and SMN has the same problem) the dev team forgot that the lvl cap in endwalker is 90 and not 60
    I know you're exaggerating... but summoner doesn't have exactly this same problem since it doesn't get its full kit of skills till level 86, when you get the weave attacks for Titan, Slipstream, and the Ifrit dash. Though monk does have this issue with the core rotation of the job being complete at 60, and the only add on being buffs (riddle of fire and brotherhood) between 61-70

    Quote Originally Posted by ZiraZ View Post
    DRG has no button bloat.
    Hard disagree. It's the only job I play where just the damage dealing skills I need to track for single target rotations won't fit on a single cross hotbar. The incredibly long basic rotation and so many weave skills make it indeed have a button bloat problem on par with astrologian.
    (2)

  8. #18
    Player
    ZiraZ's Avatar
    Join Date
    Dec 2021
    Posts
    536
    Character
    Zira Zira
    World
    Jenova
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by wereotter View Post
    I know you're exaggerating... but summoner doesn't have exactly this same problem since it doesn't get its full kit of skills till level 86, when you get the weave attacks for Titan, Slipstream, and the Ifrit dash. Though monk does have this issue with the core rotation of the job being complete at 60, and the only add on being buffs (riddle of fire and brotherhood) between 61-70



    Hard disagree. It's the only job I play where just the damage dealing skills I need to track for single target rotations won't fit on a single cross hotbar. The incredibly long basic rotation and so many weave skills make it indeed have a button bloat problem on par with astrologian.
    Good thing theres more than 1 cross hotbar
    (4)

  9. #19
    Player
    LifeupOmega's Avatar
    Join Date
    Dec 2021
    Posts
    49
    Character
    Kenna Tahten
    World
    Leviathan
    Main Class
    Dragoon Lv 90
    DRG is solid right now, and I'm worried that they want to "rework" the job given how dumbed down Summoner is. If people want to play an easier maiming job, Reaper exists. If they want easier jobs in other areas, we have aforementioned Summoner, or Warrior, or Dancer, or whatever healer you like the flavour of.

    Still kind of sad they stripped out all of Monk's positionals though, felt like a defining part of the job was that it was focused on that.
    (1)

  10. #20
    Player
    Ayche's Avatar
    Join Date
    May 2021
    Posts
    328
    Character
    Aychelle Tripler
    World
    Raiden
    Main Class
    Paladin Lv 100
    I love everything about Dragoon except the raidbuffs and self-buff.
    I would be fine with just one 2 minute raidbuff to be honest.
    (0)

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