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  1. #1
    Player
    DudeManMcCool's Avatar
    Join Date
    Feb 2022
    Posts
    7
    Character
    Giant Mahoney
    World
    Brynhildr
    Main Class
    Reaper Lv 90

    my personal thoughts

    Monk to me feels solid just not...to out of the norm. Its like Missionary sex, sure its great and always a go to but you want to spice things up. Which they could by probably adding another OGCD or two. Other than that the class feels flashy and stong. Pheonix Dive or w/e its called is super satisfying to pull then obviosly the lvl 90 full Cowling move.

    Dragoon is busy enough for me to be entertained but everytime i played it (lately) the button bloat doesnt feel rewarding in how much DPS you pour out, with other classes outright beating me. Also its lvl 90 skill that you get where you get a charge (you need 2 to pull off the move) after every 4 or 5 main button rotation felt VERY UNDERWHELMING. i already am sometimes disappointed by the 3-5 monotounous button push cycle at times and to do that to get a 480? ( i could be wrong) potency attack feels meh. When almost all your other good skills do the same potency or around it except the super dive attack. It just feels meh in feeling awesome and strong as a DRG.
    (2)

  2. #2
    Player
    ZiraZ's Avatar
    Join Date
    Dec 2021
    Posts
    536
    Character
    Zira Zira
    World
    Jenova
    Main Class
    Dragoon Lv 100
    DRG has no button bloat.
    (6)

  3. #3
    Player
    Windwalker's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    246
    Character
    Talu Seekku
    World
    Balmung
    Main Class
    Warrior Lv 100
    Mnks are awesome, the only issue i see is the useless Anatman skill.
    (1)

  4. #4
    Player
    Tamaerl's Avatar
    Join Date
    May 2022
    Location
    Gridania / Ul'dah
    Posts
    40
    Character
    Uularotto Urotto
    World
    Zalera
    Main Class
    Pictomancer Lv 100
    I find myself a bit nervous about the upcoming DRG rework as well. I find the base rotation to be oddly comforting (I think it's because of the circular pattern it has), but find the OGCs to be a bit jarring. I only hope the rework doesn't mess with the base rotation and instead focuses more on the OGC skills.
    (2)

  5. #5
    Player
    Llynethil's Avatar
    Join Date
    Feb 2021
    Posts
    266
    Character
    Llynethil Kindle
    World
    Balmung
    Main Class
    Botanist Lv 90
    Monk is the one that needs a rework if you ask me, their combo's start out fine, but become a giant mess and just tedious to maintain later on, it's just a badly designed samurai honestly at this point.

    Dragoon doesn't need a rework at all, which is what is just baffling.
    With the changes in endwalker, dragoon is fine, its combos make sense and are satisfying to use.
    (2)

  6. #6
    Player
    Ayche's Avatar
    Join Date
    May 2021
    Posts
    328
    Character
    Aychelle Tripler
    World
    Raiden
    Main Class
    Paladin Lv 100
    I love everything about Dragoon except the raidbuffs and self-buff.
    I would be fine with just one 2 minute raidbuff to be honest.
    (0)

  7. #7
    Player
    Sparkthor's Avatar
    Join Date
    Mar 2018
    Posts
    535
    Character
    Kaenby Kaby
    World
    Zodiark
    Main Class
    Warrior Lv 100
    My main complain about dragoon is it's like they got two differents rotation with no interaction between them :
    - the GCD rotation of 10 weaponskills, 3 in aoe with Wyrmwind thrust addition in EW
    - The Jump/Geirgoskul one with Life of the dragon

    Also Life of the Dragon feel boring now compared to Reaper's Enshroud, and without copycat it, I think to have a shorter Life of Dragon which change our GCD would be nice (and would be a nice opportunity to have some iconic weapons skills like Ala Morn)

    What i would think to be nice :
    - Keep the gcd rotation as it is.
    - Tide together Spine and Dragon Dive, on 60s cd. Keep jump as it is, maybe put Mirage Dive as a weaker and earlier Wyrmwind thrust
    - Keep lance charge, but fuse Battle Litany and Dragon Sight to a more generic party boost -> Something like +10% dommage/crit for self and +5% dommage/crit for party, last 20s (to mimic Lance charge duration), to prevent macro use.
    - Having Geirgoskul tide with F&C and Wheeling Thrust -> Like +10 on a bar with Geirgoskul cost 50. Using Geirgoskul would give eyes for Life of the dragon.
    - Life of the dragon is now a buff which will let you use specific abilities :
    -> A combo : Empowered true/vorpal/full thrust, Drachenlance and Ala Morn as F&C and Wheeling thrust replacement
    -> 2 uses of nastrond
    -> Stardiver as a finishing weaponskill.
    - A tool to have access to Life of the dragon on the opener, like a trait on DragonSight.

    This is something i would like to see.
    (0)

  8. 11-09-2022 09:06 AM

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