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  1. #1
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by AwesomeJr44 View Post
    I'd encourage you to check out his page on a certain publicly available website. I compared his Asphodelos stuff to yours and you have no right to say he's not a good player. (And before you accuse me of cherry picking, I checked Abyssos too and he has you there as well)
    Valkyrie has the higher median average scores. Firemage 22 clears in P4 and 12 of them are grey is not a good look to most people.

    Either way, this entire conversation is why I don't like open parsing. I'm only bringing up his stuff to make a point about how negative open parsing would be for PF's.
    (4)

  2. #2
    Player FireMage's Avatar
    Join Date
    Aug 2015
    Posts
    1,050
    Character
    Firemage Li
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by SaberMaxwell View Post
    Casuals need catered to as much as anyone else in this and any other game. They're the most likely to be here one month and then gone, but that month they're around gives the money the game needs to run. The non-hardcore content runners also provide a lot of the community with which hardcore communities are eventually structured around, and much like how Gachas need minnows to keep the whales around, MMOs need casuals for the hardcore to show off to otherwise you see a lot of people bleed out and the game die a slow death; see Mortal Online.
    Forgetting that non casuals are why the game is actually afloat

    Depends on the goal of the group. Speedrunning the dungeon? Should have full abandoned the dungeon and re-run it.
    Killing the dungeon in a reasonable amount of time? Kicking people would cost more time waiting for refills.
    Replacements are a dime a dozen

    Quote Originally Posted by VelKallor View Post
    Yet here we are in a highly successful MMO that does just that.

    Odd..innit?
    And casualism is not a reason for XIV being highly successful. That's the story and brand name doing the lifting. High end content does more for keeping people around after the aforementioned than anything else

    Quote Originally Posted by Valkyrie_Lenneth View Post
    I don't do parse runs. Everything gets uploaded no matter how bad it is. Mine is an accurate account for my static clears and no more.


    He's still not that good.
    I am that good, I've never run with a group where I'm ever below the average skill of the group, I'm either the best or close to. I also don't do parse runs either

    Quote Originally Posted by Ransu View Post
    Valkyrie has the higher median average scores. Firemage 22 clears in P4 and 12 of them are grey is not a good look to most people.

    Either way, this entire conversation is why I don't like open parsing. I'm only bringing up his stuff to make a point about how negative open parsing would be for PF's.
    And as per usual you didn't actually look at them, something a bad does. And we've established why you're against open parsing, your performance is poor
    (3)

  3. #3
    Player AwesomeJr44's Avatar
    Join Date
    Apr 2020
    Location
    Amaurot
    Posts
    1,128
    Character
    Marel Nobelle
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by FireMage View Post
    Forgetting that non casuals are why the game is actually afloat
    True. That's not to say that casuals have zero value, but a lot of people tend to undervalue those who aren't hyper casuals.

    Quote Originally Posted by FireMage View Post
    Replacements are a dime a dozen
    Eh, I don't think kicking/replacing someone in a dungeon is a good thing to do unless they're actively trolling. It IS casual content, so it's expected that you'll find casuals there.

    Quote Originally Posted by FireMage View Post
    And casualism is not a reason for XIV being highly successful. That's the story and brand name doing the lifting. High end content does more for keeping people around after the aforementioned than anything else
    As much as I hate the recent story, I do have to admit that the story's reputation, while undeserved, is a big reason for why this game is anywhere close to as popular as it is now. And while the story is technically 'casual content', it's not a part of casualism. You are also correct in pointing out that the FF brand probably does grant it a slight advantage over the competition.

    Quote Originally Posted by FireMage View Post
    I am that good, I've never run with a group where I'm ever below the average skill of the group, I'm either the best or close to. I also don't do parse runs either
    While I would hesitate to say you're a god tier gamer or anything (I'm not either so don't take this as bragging or anything), your numbers are high enough where you're clearly not a hyper casual. I'm not sure how true the statement "I've never run with a group where I'm ever below the average skill of the group" is, but you're not "not that good" either.

    Quote Originally Posted by FireMage View Post
    And we've established why you're against open parsing, your performance is poor
    Not everyone against parsing has poor performance, but I've noticed a trend.

    Quote Originally Posted by NekoMataMata View Post
    It's a bit frustrating reading through all that fluff though. Just put it out there, plain and simple instead of trying to sugar coat it and keep everyone happy. I prefer things how they are now, but all the formalities and him trying to skirt around just saying it is a bit bothersome.
    If they just come out and say it, that's a statement they might have to stand by. It's better for them to just hint at stuff and leave the TOS nice and vague so they can twist and bend it to apply to things as they see fit.
    (0)

  4. #4
    Player
    VelKallor's Avatar
    Join Date
    Jan 2021
    Location
    Limsa Lominsa
    Posts
    2,590
    Character
    Vel Kallor
    World
    Kujata
    Main Class
    Red Mage Lv 100
    And casualism is not a reason for XIV being highly successful. That's the story and brand name doing the lifting. High end content does more for keeping people around after the aforementioned than anything else
    ...thats what Wildstar said. How did that work out again?
    (4)
    Last edited by VelKallor; 10-10-2022 at 02:23 PM.

  5. #5
    Player FireMage's Avatar
    Join Date
    Aug 2015
    Posts
    1,050
    Character
    Firemage Li
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by VelKallor View Post
    ...thats what Wildstar said. How did that work out again?
    Another garbage post, Wildstar had no brand name
    (0)

  6. #6
    Player
    SaberMaxwell's Avatar
    Join Date
    Jul 2017
    Posts
    1,244
    Character
    Saber Maxwell
    World
    Faerie
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by FireMage View Post
    Forgetting that non casuals are why the game is actually afloat
    Am I, or did you just not read my post? I believe the thesis wound up being "non-hardcore communities wind up being the foundation for hardcore ones" and that casuals serve the same purpose to hardcore raiders as minnows do to whales.
    (3)
    Quote Originally Posted by Packetdancer View Post
    I either buy my own sandwich or I end up with pork-nostrils.