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  1. #1
    Player
    Zebraoracle's Avatar
    Join Date
    Sep 2022
    Posts
    832
    Character
    Zebra Rune
    World
    Gilgamesh
    Main Class
    Sage Lv 90
    The suggestions mentioned here multiple times about increasing the rewards for non-CT raids and making it so the roulette automatically syncs you to your highest unlocked content seem like the easiest and possibly best solutions. One rewards players for doing these raids, and the other removes the ability to ilvl cheese.
    (3)

  2. #2
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Zebraoracle View Post
    The suggestions mentioned here multiple times about increasing the rewards for non-CT raids and making it so the roulette automatically syncs you to your highest unlocked content seem like the easiest and possibly best solutions. One rewards players for doing these raids, and the other removes the ability to ilvl cheese.
    This approach is definitely an easy solution for the dev team, but I believe the devs know that this can't be resolved correctly through a shortcut. It needs to be addressed at the root of the problem, not the foliage. There is already a bonus to exp and gil to compensate for the gap between character and level of the duty. Unfortunately this does not apply to tomes, but even if it did, you would just get more poetics. The rewards for this roulette are already quite high, which is what incentivizes players to cheese the roulette.

    I also don't think that redesigning them, or pulling them out and giving them the solo duty treatment are necessary. The raids are already chockfull of mechanics a lot of players have never seen. Making players weaker through ilv sync isn't necessary either, and will very likely be ill received. All they have to do is tune these up, and it fixes everything.
    (0)

  3. #3
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Gemina View Post
    Making players weaker through ilv sync isn't necessary either, and will very likely be ill received. All they have to do is tune these up, and it fixes everything.
    Let them be mad. In 2.X we all went through these with their mechanics intact. Sure there were a few deaths but the entire point of the ilvl sync is to make a small attempt to keep the content relevant at all times and avoid power creep.

    This power creep literally doesn't affect any other content except the CT raids because the Ilvl is within reason relative to the content.
    (4)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  4. #4
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Deceptus View Post
    Let them be mad. In 2.X we all went through these with their mechanics intact. Sure there were a few deaths but the entire point of the ilvl sync is to make a small attempt to keep the content relevant at all times and avoid power creep.

    This power creep literally doesn't affect any other content except the CT raids because the Ilvl is within reason relative to the content.
    Basically this;

    The raids should always be tuned so the ilvl sync matches the gear they drop. That is to say, something like Crystal Tower should sync to iLVL 100 max.

    Don't even need to adjust for the fact we have 3 less tanks and 3 more DPS than originally intended.
    (2)
    Last edited by kaynide; 10-09-2022 at 10:01 AM.

  5. #5
    Player Midareyukki's Avatar
    Join Date
    Oct 2017
    Location
    Bozja
    Posts
    2,580
    Character
    Harun Asubra
    World
    Zodiark
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Deceptus View Post
    Let them be mad. In 2.X we all went through these with their mechanics intact. Sure there were a few deaths but the entire point of the ilvl sync is to make a small attempt to keep the content relevant at all times and avoid power creep.
    I don't even understand why it'd be ill-received to begin with. What if you're in a party that is absolutely not doing their best at all and you guys get to see the frog and icepick mechanic in Mateus? Or have the golem adds on Hashmal explode? A lot of people quit on the spot to this day. Just two days ago, people quit because they didn't press Surecast/Arm's Length on Deathgaze Hollow even when I pointed it out in chat. But not every player wants to leave. People leaving and quitting the raid, and making duty completion even harder than it already is for a lot of sprouts trying to go through it? That's also be ill-received. A lot of players got frustrated and are frustrated because the queues to do Ivalice and unlock Bozja are really long. I don't even know how long Dun Scaith or the NieR Raids are.

    Like Deceptus said. Let them be mad. Get good. These raids are where devs test mechanics that end up showing up in the MSQ. Hashmal made everyone freak out, but no one bat an eye (kek) at Batsquatch when he used a worse version of the mechanic where it's harder to see the towers. Might as well learn about them earlier. So why is it that suddenly not having to care about mechanics is an indication of "good content"?
    (1)

  6. #6
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Deceptus View Post
    Let them be mad. In 2.X we all went through these with their mechanics intact. Sure there were a few deaths but the entire point of the ilvl sync is to make a small attempt to keep the content relevant at all times and avoid power creep.

    This power creep literally doesn't affect any other content except the CT raids because the Ilvl is within reason relative to the content.
    I would very much like to experience these mechanics firsthand. If the devs came out in a LL and stated that CT would be retuned to bring up to par with the newer raids in an upcoming patch, my excitement would be uncontainable.

    ...then when I queue up in the roulette, I'll get tossed into anything but a CT raid. >.>
    (1)