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  1. #10
    Player
    T-Owl's Avatar
    Join Date
    May 2017
    Posts
    137
    Character
    Tanha Rhidill
    World
    Famfrit
    Main Class
    Sage Lv 90
    Quote Originally Posted by Renathras View Post
    This is hyperbole and you know it. Everyone playing this game has "a braincell or two", and they are clearly not tuned for them when only 10-20% of players clear the things reliably. Fights that REQUIRE coordination on burst windows and mitigation are tuned towards coordinated groups - by definition, that's what "coordination" means, it requires a "coordinated" group to achieve "coordination". Literally, it's in the name.



    This is ALSO hyperbole. Sylphies don't do Savage. I've seen far more wipes because of my co-healer spamming their damage spell even while DPS are eating dirt than I've seen from healers not casting damage spells. In fact, I've never been in a single Savage PF where either healer DIDN'T cast damage spells. I've never seen it at any point. Now to be fair, I've only been doing them since EW, but I've also done Extremes since HW, and I've never seen a PF Extreme (or even a friends' group Extreme) where a healer did not cast a damage spell.
    Anecdotally, all the healer caused wipes I've seen was sylphies stopping healing and throwing a tantrum over the bunny boy gunbreaker tank not stopping inbetween pulls to give them headpats and that we DPS weren't acting jealous enough about how kawaii and pure they were as a healer. Can't prove that its not true.

    And you notice that you basicaly just display casual elitism people criticize about this community, framing you as the one true elite when you yourself even admitted to predominantly just raiding old expansion content and all those dps minded and bored savage healers who tier after tier tackle the hardest content in the game are incompetent?

    Quote Originally Posted by Aword3213 View Post
    Yes

    Let healers and tanks handle mitigations please. That's what I'm here for.
    to be fair, I guess dps would be more aware of their personal mitigation tools if they wouldn't be useless over most of leveling up and mostly hidden behind job actions. Like, make them flashy and part of the jobs identity? Like anti-magic zone, its a pretty iconic defensive ability that even got advertised during the starting zone. Or totems, which are a more important part of a classes identity, so people are more tuned towards dropping supportive totems when necessary.
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    Last edited by T-Owl; 10-02-2022 at 02:37 AM.