Quote Originally Posted by MonteCristo View Post
SE: We REALLY want to make pvp popular...lets do an overhaul to create engagement and call it CC
Conscious player-base: Great start!!....but these changes would help it thrive longterm
White knights: everything SE does is perfect stop complaining n gIt GuD
SE: crickets
Conscious player-base: abandons content completely
White knights: MiSSioN COmplETe o7
* Many months later *
SE: we rly wanted pvp to thrive and be wildly successful...how did our precious winrate data fail us!?
This was really funny, but I wouldn't call myself a white knight. I'm not happy with how PvP is currently and do not play it myself until they either change some things, or at least add some form of friend queues.

I don't think my initial suggestion was too far off the mark, though. When like 50% of people hit crystal in s1 and 2 it's definitely not because it was hard, but was because you could just keep running at the wall to go up and up.