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  1. #1
    Player
    MonteCristo's Avatar
    Join Date
    May 2011
    Posts
    446
    Character
    Lamonte Cristo
    World
    Seraph
    Main Class
    Reaper Lv 100
    SE: We REALLY want to make pvp popular...lets do an overhaul to create engagement and call it CC
    Conscious player-base: Great start!!....but these changes would help it thrive longterm
    White knights: everything SE does is perfect stop complaining n gIt GuD
    SE: crickets
    Conscious player-base: abandons content completely
    White knights: MiSSioN COmplETe o7
    * Many months later *
    SE: we rly wanted pvp to thrive and be wildly successful...how did our precious winrate data fail us!?
    (20)
    Last edited by MonteCristo; 10-01-2022 at 03:34 AM.
    Death Is Only The Beginning....

  2. #2
    Player
    Nikoto's Avatar
    Join Date
    Jul 2022
    Location
    Rival Wings Fan Club
    Posts
    331
    Character
    Niko'to Seleuca
    World
    Omega
    Main Class
    Lancer Lv 100
    Quote Originally Posted by MonteCristo View Post
    SE: We REALLY want to make pvp popular...lets do an overhaul to create engagement and call it CC
    Conscious player-base: Great start!!....but these changes would help it thrive longterm
    White knights: everything SE does is perfect stop complaining n gIt GuD
    SE: crickets
    Conscious player-base: abandons content completely
    White knights: MiSSioN COmplETe o7
    * Many months later *
    SE: we rly wanted pvp to thrive and be wildly successful...how did our precious winrate data fail us!?
    This was really funny, but I wouldn't call myself a white knight. I'm not happy with how PvP is currently and do not play it myself until they either change some things, or at least add some form of friend queues.

    I don't think my initial suggestion was too far off the mark, though. When like 50% of people hit crystal in s1 and 2 it's definitely not because it was hard, but was because you could just keep running at the wall to go up and up.
    (0)

  3. #3
    Player
    Xbob42's Avatar
    Join Date
    Mar 2011
    Posts
    230
    Character
    Sentinel Smith
    World
    Ultros
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Nikoto View Post
    This was really funny, but I wouldn't call myself a white knight. I'm not happy with how PvP is currently and do not play it myself until they either change some things, or at least add some form of friend queues.

    I don't think my initial suggestion was too far off the mark, though. When like 50% of people hit crystal in s1 and 2 it's definitely not because it was hard, but was because you could just keep running at the wall to go up and up.
    I know this is a few months old, but I just came across this thread and your replies are of hilariously low quality. Hitting crystal isn't "hard" now, the change to being able to derank has just exposed how RNG heavy the entire matchmaking system is.

    The idea of having a solo random queue matchmaking system where the team comps aren't even guaranteed is already absurd as it is. The fact that someone with a functional brain actually thought "Hey, why don't we make a ranked PvP system but you can't group up with anyone... in an MMO" and wasn't immediately launched out of a cannon into the ocean is difficult to comprehend.

    Either make premade vs premade, or delete ranked and roll everything into casual, because that's all this mode is: casual. Getting ranked for coin flips is just silly.
    (7)

  4. #4
    Player
    Parthmakeo's Avatar
    Join Date
    Jul 2014
    Posts
    26
    Character
    Alyx Quintessence
    World
    Balmung
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Xbob42 View Post
    I know this is a few months old, but I just came across this thread and your replies are of hilariously low quality. Hitting crystal isn't "hard" now, the change to being able to derank has just exposed how RNG heavy the entire matchmaking system is.

    The idea of having a solo random queue matchmaking system where the team comps aren't even guaranteed is already absurd as it is. The fact that someone with a functional brain actually thought "Hey, why don't we make a ranked PvP system but you can't group up with anyone... in an MMO" and wasn't immediately launched out of a cannon into the ocean is difficult to comprehend.

    Either make premade vs premade, or delete ranked and roll everything into casual, because that's all this mode is: casual. Getting ranked for coin flips is just silly.
    This right here is a real issue with ranked as a whole on top of the lackluster rewards for going 'For Glory' in what is essentially a lottery if you win or lose depending on the players and even jobs.
    The devs wanted to hard stop Win Trading so they completely remove the ability to make a team in favor of making it fair for everyone...but also systematically moving all the rewards to the Series Malmstones instead while giving Ranked the same exact reward each season but a different roman numeral + the same title regardless of the season is what killed doing Ranked after just 1 season (I got to platinum, not crystal but i honestly think Crystal rewards are ass ugly compared to the lower ranks). This has made Competitive literally look so lackluster and unappealing. Not helped that Casual and Ranked ques are the same exact amounts of rewards across the board. Like they're afraid to give people who want to put more effort in extra exp and currencies.

    Speaking of the Malmstones I did the math on discord after getting 25 in 5 days just casually going through and yeah, the team has made it even more well aware that they want people to obtain what would of been for top 100 teams only for everyone who puts in minimum effort.

    1-5 is 2k exp each level totaling 8,000 exp
    5-10 is 3k exp each at 15,000 total exp
    10-15 is 4k totaling 20,000 exp
    15-20 is 5.5k total 27,500 exp
    20-25 is 7.5k exp each rank which is 37,500 exp total
    all in total 108,000 Series EXP needed
    Each loss is the min i use for my math at 700 (theoretically if you lose all matches, wins are a bonus 200 on top of it meaning it adds up and saves + a daily Frontline is 1k min so roughly 1 CC win/2 CC losses worth)

    minimum you need 155 games of Crystalline Conflict to get to series 25 starting from one.

    if you do 10 matches a day it would take you a little over 2 weeks not counting wins that can lower the requirement.

    Ranked CC is not worth the headache for what is essentially a cheap T-shirt level prize for hitting higher ranks.
    (1)

  5. #5
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    5,221
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Nikoto View Post
    This was really funny, but I wouldn't call myself a white knight. I'm not happy with how PvP is currently and do not play it myself until they either change some things, or at least add some form of friend queues.

    I don't think my initial suggestion was too far off the mark, though. When like 50% of people hit crystal in s1 and 2 it's definitely not because it was hard, but was because you could just keep running at the wall to go up and up.
    It is still the case. You find leroy jenkins all the way up to crystal even those days, that keep rushing alone in opener and being wrecked under 5s, and then act all toxic on repeat.
    (0)

  6. #6
    Player
    Nikoto's Avatar
    Join Date
    Jul 2022
    Location
    Rival Wings Fan Club
    Posts
    331
    Character
    Niko'to Seleuca
    World
    Omega
    Main Class
    Lancer Lv 100
    Quote Originally Posted by Valence View Post
    It is still the case. You find leroy jenkins all the way up to crystal even those days, that keep rushing alone in opener and being wrecked under 5s, and then act all toxic on repeat.
    Yeah, I imagine it's still the same and it just takes longer to get up there if said Leeroy doesn't get a lucky win streak. I can visualise the player you described in my head, too.

    >dives in
    >doesnt even shield
    >dies
    Nice job!
    Good match!
    (1)
    Give me more Keeper of the Moon rep!

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