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  1. #1
    Player
    bubblesbutternut's Avatar
    Join Date
    Sep 2015
    Posts
    31
    Character
    Bubbles Butternuts
    World
    Ixion
    Main Class
    Paladin Lv 90
    Quote Originally Posted by AlaineIV View Post
    Despite this last week and the amount of flak that they received, they work extremely hard to bring us a game that is much loved and enjoyed. The amount of hate I have seen this past week because a class can't do 1% more damage is absurd in the slightest, but then again that is only less than 2% of the community most likely complaining. Those that are complaining are the ones that have zero ideal what they are talking about and are only outcrying what their favorite streamer is telling them to outcry.

    Again: Thank you Devs for bringing us an amazing game. I know mistakes are made, we are all human and you all do your best to fix it. I look forward to seeing what you bring in 6.25 and 6.3.
    they have done a great job improving certain things but sure let us praise them and get them to feel like what the wow devs felt like and make them think they cant do anything wrong how did that go again bad content classes that were not balanced and oh the other thing that went to court because of what they were doing to the female workers ohhhhhhhh trust me the square enix devs are not snowflakes they can take some criticism
    (1)

  2. #2
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Quote Originally Posted by bubblesbutternut View Post
    they have done a great job improving certain things but sure let us praise them and get them to feel like what the wow devs felt like and make them think they cant do anything wrong how did that go again bad content classes that were not balanced and oh the other thing that went to court because of what they were doing to the female workers ohhhhhhhh trust me the square enix devs are not snowflakes they can take some criticism
    Way to paint the people wanting to thank the devs as believing that they're special snowflakes that dont need no man, nor criticism. How pathetic.

    We just want to make sure we also acknowledge their work on improving the game. Nobody is trying to shush or silence the balance feedback as it is mostly warranted and obviously helps improve the game. Stop living in this fantasy la-la land where you believe that anybody who tries to put matters in grounded perspective is out to get each and every one of you for "criticizing".
    (3)

  3. #3
    Player Stormpeaks's Avatar
    Join Date
    Jun 2021
    Posts
    2,668
    Character
    Maya Jcb
    World
    Halicarnassus
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Atelier-Bagur View Post
    Way to paint the people wanting to thank the devs as believing that they're special snowflakes that dont need no man, nor criticism. How pathetic.

    We just want to make sure we also acknowledge their work on improving the game. Nobody is trying to shush or silence the balance feedback as it is mostly warranted and obviously helps improve the game. Stop living in this fantasy la-la land where you believe that anybody who tries to put matters in grounded perspective is out to get each and every one of you for "criticizing".
    Sure, can you please say what they did to improve the game ?
    (2)

  4. #4
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Quote Originally Posted by Stormpeaks View Post
    Sure, can you please say what they did to improve the game ?
    If we're gonna be referring to specifically between 6.0 - 6.2. Here's some notable improvements I personally deem good.

    1. Better aethernet shard travel with the map showing up on screen
    2. Activate skills on press rather than selecting a target first. Widely makes combat a lot smoother, especially on controller imo
    3. Lottery housing system; you can argue all you want about how housing is still horribly broken, because nobody is denying that fact. However in terms of "improvement" in regards to the method of obtaining a house in a limited plot system; buying a lottery ticket is so much better than camping out by a placard clicking it like an idiot for a magical time window.
    4. Adventurer Plates; regards to having more options to express our characters; this is a fun addition to the game.
    5. PvP overhaul. It was practically dead before 6.1 and the individual job reworks, CC and series rewards imo is a much welcomed change from its previous iteration.
    6. ARR + HW (and future) MSQ dungeon and duty reworks. Improving the sprout experience with adding trusts to these dungeons, introducing boss mechs much earlier and overall presentation to many of the boss fights gives ARR a bit more consistency in regards to the quality presented in HW and beyond.
    7. UI feature updates such as changing the cooldown timer
    8. Compact view for Actions and Traits; helps new players better digest how each skill connect with one another as well as see its upgrades much easier.
    9. Removed a couple of annoying fluff quests in the Ivalice raids.
    10. You can actually preview a coffer's contents
    11. Removing restrictions to a lot of the gender locked items
    12. Added checkmarks to items you've already obtained once before; makes collecting a lot easier.
    13. Condensed the crafting recipe UI
    14. Hrothgar and Viera have more hairstyles
    15. Map area markers are more visible

    There's a lot more that Im sure I'm missing but lets try to stop acting disingenuous with acting like dev team dont do any literal work on improving the game.
    (4)

  5. #5
    Player Stormpeaks's Avatar
    Join Date
    Jun 2021
    Posts
    2,668
    Character
    Maya Jcb
    World
    Halicarnassus
    Main Class
    Dancer Lv 80
    1. Better aethernet shard travel with the map showing up on screen
    Really ? Lol, it's a better map sure, should they be thanked for that as if they did a massive job ? Nope.
    2. Activate skills on press rather than selecting a target first. Widely makes combat a lot smoother, especially on controller imo
    Okay ? This is very minor.
    3. Lottery housing system; you can argue all you want about how housing is still horribly broken, because nobody is denying that fact. However in terms of "improvement" in regards to the method of obtaining a house in a limited plot system; buying a lottery ticket is so much better than camping out by a placard clicking it like an idiot for a magical time window.
    Lottery made it easier for multiowners to get additional houses, thanks to new worlds as well for that, not sure in what world it's fixed or even improved.
    4. Adventurer Plates; regards to having more options to express our characters; this is a fun addition to the game.
    Irrelevant.
    5. PvP overhaul. It was practically dead before 6.1 and the individual job reworks, CC and series rewards imo is a much welcomed change from its previous iteration.
    Sure, PVP was put back to life a little and then it just died down again because of imbalance.
    6. ARR + HW (and future) MSQ dungeon and duty reworks. Improving the sprout experience with adding trusts to these dungeons, introducing boss mechs much earlier and overall presentation to many of the boss fights gives ARR a bit more consistency in regards to the quality presented in HW and beyond.
    Irrelevant.
    7. UI feature updates such as changing the cooldown timer
    Really ? Lol.
    8. Compact view for Actions and Traits; helps new players better digest how each skill connect with one another as well as see its upgrades much easier.
    Sure.
    9. Removed a couple of annoying fluff quests in the Ivalice raids.
    Irrelevant.
    10. You can actually preview a coffer's contents
    How is this anything "major" or something they should be thanked for ?
    11. Removing restrictions to a lot of the gender locked items
    Sure, I'll give you that one, we are still light years behind in customization though and so many things are still locked, which shouldnt, opening 2 sets isnt helping anything.
    12. Added checkmarks to items you've already obtained once before; makes collecting a lot easier.
    Once again, it's so minor its literally irrelevant.
    13. Condensed the crafting recipe UI
    Okay.
    14. Hrothgar and Viera have more hairstyles
    They still cant even wear helms and hats.
    15. Map area markers are more visible
    Irrelevant.
    (2)

  6. #6
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Quote Originally Posted by Stormpeaks View Post
    1. Better aethernet shard travel with the map showing up on screen
    Really ? Lol, it's a better map sure, should they be thanked for that as if they did a massive job ? Nope.
    2. Activate skills on press rather than selecting a target first. Widely makes combat a lot smoother, especially on controller imo
    Okay ? This is very minor.
    3. Lottery housing system; you can argue all you want about how housing is still horribly broken, because nobody is denying that fact. However in terms of "improvement" in regards to the method of obtaining a house in a limited plot system; buying a lottery ticket is so much better than camping out by a placard clicking it like an idiot for a magical time window.
    Lottery made it easier for multiowners to get additional houses, thanks to new worlds as well for that, not sure in what world it's fixed or even improved.
    4. Adventurer Plates; regards to having more options to express our characters; this is a fun addition to the game.
    Irrelevant.
    5. PvP overhaul. It was practically dead before 6.1 and the individual job reworks, CC and series rewards imo is a much welcomed change from its previous iteration.
    Sure, PVP was put back to life a little and then it just died down again because of imbalance.
    6. ARR + HW (and future) MSQ dungeon and duty reworks. Improving the sprout experience with adding trusts to these dungeons, introducing boss mechs much earlier and overall presentation to many of the boss fights gives ARR a bit more consistency in regards to the quality presented in HW and beyond.
    Irrelevant.
    7. UI feature updates such as changing the cooldown timer
    Really ? Lol.
    8. Compact view for Actions and Traits; helps new players better digest how each skill connect with one another as well as see its upgrades much easier.
    Sure.
    9. Removed a couple of annoying fluff quests in the Ivalice raids.
    Irrelevant.
    10. You can actually preview a coffer's contents
    How is this anything "major" or something they should be thanked for ?
    11. Removing restrictions to a lot of the gender locked items
    Sure, I'll give you that one, we are still light years behind in customization though and so many things are still locked, which shouldnt, opening 2 sets isnt helping anything.
    12. Added checkmarks to items you've already obtained once before; makes collecting a lot easier.
    Once again, it's so minor its literally irrelevant.
    13. Condensed the crafting recipe UI
    Okay.
    14. Hrothgar and Viera have more hairstyles
    They still cant even wear helms and hats.
    15. Map area markers are more visible
    Irrelevant.
    I love how you keep saying these are "irrelevant" and minor. Which if you take them individually they are, but all these add up and the game is much better for it. Again, quit with the annoying disingenuity.
    (2)
    Last edited by Atelier-Bagur; 09-30-2022 at 03:46 PM.

  7. #7
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,615
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Atelier-Bagur View Post
    I love how you keep saying these are "irrelevant" and minor. Which if you take them individually they are, but all these add up and the game is much better for it. Again, quit with the annoying disingenuity.
    Don't forget the duty support system. Personally, back when I was a new player, waiting 30 minutes for a Sastasha run on the Duty Finder simply wasn't a delightful experience, and had I not been doing studies on the side, I probably would've dropped the game.

    Don't worry, some people just don't understand the purpose of quality of life features, and just how much they ultimately add and factor into the actual gameplay, regardless of whether they may feel 'minor' or 'irrelevant'
    (3)
    Last edited by Kaurhz; 09-30-2022 at 04:59 PM.