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  1. #1
    Player
    Khan_Sado's Avatar
    Join Date
    Dec 2021
    Posts
    4
    Character
    Khan Sado
    World
    Behemoth
    Main Class
    Paladin Lv 90
    I want to keep the dot and magic aspect from PLD but making it strong in a 1min window (to be able to do something on the buff window), and reavaluate some 'dead' skills.

    -----------------------------------------------------//--------------------------------------------------

    Overall rotation:


    >Opener starting with a 1,2,3,4 combo opening with a early Req:
    Dot combo, but Halone is back just to make a 4 skill combo for better timings I guess, Goring dot should last around 30s~.
    Req now give you 4 Holy Stacks and 1 Confetior stack.
    You can use Confiteor after your holy spirits or before, doesn't matter, just fit it in your party buffs, Confiteor becames your magic Blades combo like it does now but Holy Spirit should be used before(before magic blades combo) cause of stronger potency. Blade of Valor DOESN'T have a dot anymore (Goring dot still going on)
    OGCDs used on CD, trying to fit them in party buffs.

    >Reapplying Dot and Melee phase:
    Dot combo again to reapply Goring Dot.
    Now back to the RA combo finisher, but now is a 1,2,3,4 combo, like goring, and gives you a Atone stack (yes 1), BUT instead of the same animation 4x, its like the magic blade combo, you press the same button but its a combo, and I would like more shield action on the animation for this Atone combo.

    >reopener and repeat to stay on the same 1 minute loop.

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    Mitigation, support and others

    >Sheltron and Holy Sheltron gives a Magic Block instead of Block
    Magic Block allow PLD to block while stunned or incapacitated, and allow you to block DoTs.

    >Cover is a 180s CD without gauge cost and has Magic Block
    This make Cover way more useful but not overpower.

    >HG is a 360s CD
    Same as bolide.

    >Healing from Holy Spirits nerfed, but new Attone combo has healing (same amount as nerfed Holy Spirit)
    This make the healing more spread during a encounter.

    >Passage of Arms has a circular snapshot for +15% mitigation (for 5s) and works for you too
    You can use Passage the same as before, but now it's better to use moving and you don't need perfect position to work. And on an emergency you could use Passage as a +15% mit for yourself (but shouldn't be needed).

    >Divine veil don't need healing to pop and gives a HoT instead of a insta Heal
    You should get both the shield and HoT, this should be perfect for raid wide aoe with DoT

    >Clemency is now a 90s OGCD heal
    Make it a bit stronger than its now to be worth of 90s, great to use on a buster (MTing, OTing, but really great for shared busters and DoTs!), great to use on a emergency heal to save someone. Can help solve the problem with PLD having less self mits too.

    >Shield bash removed or 100% Reworked, can be a 30s/60s OGCD to help on the burst maybe.
    (4)
    Last edited by Khan_Sado; 09-27-2022 at 01:53 AM.

  2. #2
    Player
    SargeTheSeagull's Avatar
    Join Date
    Dec 2016
    Posts
    421
    Character
    Rad Calidum
    World
    Ultros
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Khan_Sado View Post
    theorycrafting stuff.
    If the rework is something like that I could live with it. Unfortunately I suspect they're just going to make it warrior #3.
    (0)