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Thread: New Caster

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  1. #1
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Krile will be more involved so I wager she will showcase one of the new jobs if any.

    But then you have to consider if the Hrothgar(The Lost) or if a Viera tribe will hallmark the origins of a new job as well.

    Or if you get a job class that ultimately hails from Etheirys in the past.

    Lots of things they could do.

    I think 7.0 is going to be a better expansion then Endwalker because I expect a LOT of battle changes.
    (1)

  2. #2
    Player
    AriaValkyrie's Avatar
    Join Date
    Aug 2022
    Posts
    43
    Character
    Aria Valkyrie
    World
    Zalera
    Main Class
    Summoner Lv 90
    I've been working on another job concept for the Elementalist, which is a more complex caster. Imagine Ninja Mudra combos but as full spells, with all the elements (lightning, fire, earth, ice, water, wind) as actions leading up to fusion spell with those three elements. Order doesn't matter, just the elements themselves.

    Its a complex job with a good amount of potential utility, but with a high skill ceiling. It would be nice to have jobs that could actually have a variety of viable gameplay and rotations.


    Also there have been certain hints in-game towards Puppetmaster as a job, that might end up happening
    (0)

  3. #3
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,560
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    I made this a while ago to manifest my wishes for the new caster:



    - Dot based caster with hexes and curses

    - Weapon is the idol, inspired by Lulu from FFX. Through those, they channel aether to amplify curses upon their foes, much like a voodoo doll.

    - No idea what the job actual mechanics could be (beyond dots of course). Maybe something like channeling while walking? Probably some new "thing" they manage to make viable with the code.

    - The name is "Mystic" and not "Onmyoji" so it can serve under a wide umbrella of origins, although the job fantasy (and initial artifact) for the player Mystic is Far-Eastern. Maybe "Oracle" could do as well instead of Mystic, since the latter is sometimes associated with Mystic Knights.

    - Signature color is a rich purple + gold, and the key piece of their sets is a yokai mask.
    (3)
    Last edited by Raikai; 09-22-2022 at 11:00 AM.

  4. #4
    Player

    Join Date
    May 2022
    Posts
    172
    Definitely want a dot focused class like necromancer as previously mentioned, black mage feels like it has taken the spot of generic mage since its skills are basic elements, a more edgy warlock kind of caster that uses more dark/void magic with a lot of dots would be soooo good
    (3)
    The tryhard elitist is the person who is going to finish their 5 pieces on this created to be beaten """"challenge"""" and then complaint that the baby, slower or less dexterous person are a problem which not only is toxic but indirectly implies that doing this basic created to be beaten task faster is an """achievement""" of """great skill""" which helps to falsely boost the elitist's self worth as that is their true motive, if challenge was truly their desire they would relish in the chance to do more than the rest.
    The healthy person on the other hand will either let people finish their part or assist them for their self worth does not depend on solving basic puzzles created to be beaten, aka as a video game.

  5. #5
    Player
    VentVanitas's Avatar
    Join Date
    Feb 2020
    Posts
    676
    Character
    Seiko Hanamura
    World
    Kujata
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by MagiusNecros View Post
    Necromancer DoT caster. Hardcast big hitter spells whether it's casting a big hit or a channeled spell that DoT ticks every second. Instant cast spells for double the damage and mana with a Dark Arts mechanic similar to HW DRK Dark Arts or Sage Eukrasia. No Raid buffs. No Utilities. Just pure damage. We need a caster to rival Black Mage.
    Quote Originally Posted by tearagion View Post
    No gimmicks please, just an honest to god caster that hard-casts spells. Preferably with DoTs.
    These people have the right idea. No melee/caster hybrids, no borderline physical ranged mobility, no whacky gimmicks. Just another hardcasting mage please. Whether they're a Hexer, Warlock, Venomancer, Puppetmaster, Necromancer, etc. I don't care that much so long as they aren't aesthetically another elemental job like BLM/SMN/RDM already are.

    I would rather them not adding a Rune Fencer or Geomancer at all if it means they're going to have to do some huge leaps of imagination just to justify their existence like Sage. In other words, don't add anything if you can only give a half-assed compromise. Full-ass or no-ass.
    (11)

  6. #6
    Player
    AriaValkyrie's Avatar
    Join Date
    Aug 2022
    Posts
    43
    Character
    Aria Valkyrie
    World
    Zalera
    Main Class
    Summoner Lv 90
    Let's work on some concepts, then.

    What would the core mechanics of this potential job be? Beyond specifically something like Dark Arts, what would make a unique job?

    Something that builds personal resources to spend (over time or from casts), or MP management like OG Dark Arts?

    Could do something like Scholar from XI, with light/dark arts (as a concept, not as white/black magic) as semi-stances and enhance or change their spells based on their stance. like a Drain type spell to recover MP, or deal higher damage depending.

    If we're going pure selfish, what personal utility do they have, if any? Upkeep buffs/debuffs, some kind of movement ability, personal shields?

    How much variety do they have in their rotation? various spells on cooldowns, combo bonuses, pure priority upkeep? spammed spells like blm?

    Channeled spells like Mch's Flamethrower could be fun, would it purely be a root and don't move situation, or can they still cast while doing so until they move, more like Ten Chi Jin from Nin?

    If an edgelord caster like a lot of people seem to want, do they deal with ashkin, voidkin, the void itself, something purely unaspected, or some new concept?

    There's a lot of things we could go for, but what mechanics would make the job interesting enough to play? I know there was talk about reskinning HW era summoner's core gameplay, but adding some good variety there would be nice, since I remember there being a lot of ruin spam back in the day (fun, but more options wouldn't hurt).
    (0)

  7. #7
    Player
    GeraldW's Avatar
    Join Date
    Sep 2022
    Posts
    3
    Character
    Gerald Winsome
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    I'm expecting time mage considering it'll start at level 80 and who do we know from level 80 content that has a unique weapon and has time based abilities
    (2)

  8. #8
    Player
    SweetPete's Avatar
    Join Date
    Dec 2013
    Posts
    991
    Character
    Princess- Princess
    World
    Coeurl
    Main Class
    Alchemist Lv 100
    I just don’t think we will get a DoT based job. I don’t think the devs like dots much tbh. I can definitely see puppetmaster or geomancer. Those jobs have been hinted especially geomancer.

    With Krile having a huge role next expansion I can see her becoming the new caster. Hopefully geomancer. Sorry I’m biased but I really love the job so much.
    (1)

  9. #9
    Player
    Cithaerias_pyropina's Avatar
    Join Date
    Jan 2020
    Location
    Warrior
    Posts
    365
    Character
    Qynden Peltier
    World
    Cactuar
    Main Class
    Warrior Lv 100
    I hope we don't get Geomancer. All the casters we have right now are already Geomancers/Elemenatlists. Summoner uses Fire, Wind and Earth. Black Mage uses Fire, Ice and Lightning. Red Mage uses Fire, Wind, Earth and Lightning. Geomancer will be more of the same. I don't want more of the same. And I certainly don't want something that uses Water. Offensive water magic is so visually boring there's a reason most games don't even bother with it.
    (3)

  10. #10
    Player
    Kalaam's Avatar
    Join Date
    Nov 2019
    Location
    Limsa-Lominsa
    Posts
    781
    Character
    Kalaam Nozalys
    World
    Phantom
    Main Class
    Red Mage Lv 90
    A DoT centric job could work, instead of just maintaining them. Stuff like how bard's DoTs gave procs for other skills (making them essential to manage, which isn't the case anymore since they don't synergise with anything now, they are just there) or BLM lighning spells proccing themselves to become big damage insta casts.
    (1)

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