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  1. #51
    Player
    Momo_Kozuki's Avatar
    Join Date
    Apr 2021
    Posts
    488
    Character
    Momo Kozuki
    World
    Tonberry
    Main Class
    White Mage Lv 100
    Think it as a way to prolong the island's content (require more weeks to grind rewards).


    Also add a bit of depth into when you place your Rest Day. Day 1 is a given because it is weekly reset and you need time to realize the new patterns. The second rest day can be put on a day when the profit is less attractive or when you lack materials to do any good chain.
    (0)

  2. #52
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by LianaThorne View Post
    Take it as encouragement to step away from the PC/console for a day and do something else with your time. Or at the very least, do some different content in the game instead of spending all your time on the island.
    Personally, I would see the fact that these crafts can take up to 8 hours each to be enough incentive to go do something else. Rest days on top of that is just crazy to me.
    (3)

  3. #53
    Player
    localareanetwork's Avatar
    Join Date
    Feb 2021
    Location
    Ul'Dah
    Posts
    256
    Character
    Local-area Network
    World
    Cactuar
    Main Class
    Samurai Lv 100
    While I think there should be more to do on the island, I don't know if the Mammets having two days off is an issue. It's kind of cute.
    (6)

  4. #54
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by localareanetwork View Post
    While I think there should be more to do on the island, I don't know if the Mammets having two days off is an issue. It's kind of cute.
    When they were first introducing the features, they also tried to temper expectations by saying it wouldn't have as much as other games in the genre... at first. Suggesting they do plan to keep adding to it. I'm also hoping more is added to it in time.
    (2)

  5. #55
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Krotoan View Post
    BUT.. for a lot of other people the island has been a place of discovery, relaxation, and progression. And this is what it feels like it was meant for.

    Think about if y'all HADN'T googled anything, or come here gleaning information on what to look for where and what was coming and what dropped what and how exactly to layout your manufacturing?
    Honestly, the only things I've used a search engine for are for the animal spawn timers because weather tracking in this game is total crap. Also wanted to see where I could get different seeds to sow. But yeah, beyond that I've just kinda rolled with it. Didn't even check to see what was optimal to build or not. I just...built stuff. Going on 3 weeks or so now and I'm still not rank 10. But I've been enjoying myself well enough despite having gotten information from elsewhere. Is IS perfect? Nah, I wouldn't say so, but I enjoy it well enough for what it is. I can't say I like the 2 rest days myself though, but obvious time gating is obvious. Such is the way of MMOs.
    (5)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  6. #56
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Risvertasashi View Post
    So, please keep in mind that while SE could have easily just made every day an active day, this would have just resulted in the currency we get being balanced downward to compensate (or, perhaps, costs upward).

    I'm fine with 2 days off. First day gives me time to plan things out when I can see the actual supply and demand. Second day... means a bit less to manage, and time to build up resources. I'm perfectly OK with a time gate that means the time we do spend is much more effective.

    Another way to consider it is this: What if there was no time gating/weekly limit on tomestones? It's not so far fetched - most older MMOs did exactly that. Except... then you had to grind 8 hrs a day or more to keep up, and deal with the RNG fun of things like 0.01% drop rates (because if they didn't, people would finish within a week and then complain about no content). Me, personally - I'd rather have a weekly limit that lets me keep up without turning the game into a full time job.

    Cowries are the same principle, just with slightly different mechanics. You have X earning potential per week. Removing the rest days wouldn't change that, they'd just rebalance income and/or expenses. (Also, what are you doing that you need more than 17k/wk? You can already blitz through everything pretty quick...)
    The problem is we're not dealing with a single time gate in the form of rest days.

    We're dealing with 2 time gates - the rest days and the recipe durations. We're still waiting on the last item to complete production before the workshop can start on the next.

    The double gate makes no sense since it's not supposed to be competitive content and other player progress isn't supposed to impact game play. A double gate only makes sense if you're trying to even the pace so players who only play a couple of days a week don't fall drastically behind the daily players, and even that becomes irrelevant since we can schedule thru the end of the next season in advance.

    Rest cycles make zero sense unless we're supposed to think of the mammets as people, which they aren't. Even if they were, any production facility is going to have staggered shift schedules to keep production going unless equipment needs to be shut down for daily cleaning, maintenance and repair. Go to the Workshop on a rest cycle and what do we see? Mammets are still in the Workshop instead of wandering other areas of the Hideaway and island. Must be good to be a Workshop mammet that gets to stand and do nothing 2 days a week - those poor foraging, cropland and pasture mammets are still stuck working 24/7.

    The rest cycles do not make sense for the reason we're given considering the same reasoning isn't applied to all the mammets.
    (2)

  7. #57
    Player
    Aneshda's Avatar
    Join Date
    Jul 2019
    Posts
    549
    Character
    Deidrea Shadowbane
    World
    Twintania
    Main Class
    Pictomancer Lv 100
    Island Sanctuary is such a waste of resources.
    Imagine what Yoshi could have done with those resources.

    - Bug fixes
    - Fix clippings in Hairstyles, Glamour
    - Fixed Hairstyles for some races
    - 1-2 new Maps with new Monsters and not the old used Models like in the entire Expansion
    - Better Seasonal Events with new Rewards
    - Expand Apartments to 1-2 more rooms and increase the decoration limit there

    Let's face the facts:

    A lot of Players had their Island on Rank 10 in the first week, if you were slow then in 10 days.
    From then on there is nothing more to do.
    You instruct your Mammets to earn Cowries for you so you can buy a handful of new Items.
    All new Items together cost 109000 Cowrie, you can easily earn 20000+ Cowrie per week.
    So how long does it take to be able to buy everything?
    5.45 - 6 Weeks maximum. And then what?
    Your Island becomes a Ghost Island somewhere in the Ocean with a bunch of Mammets living there.
    Players can't decorate "their" Island, can't customize it to their liking, so why even invite friends to my Island when all Islands look the same?
    To me it looks like Yoshi knew Endwalker had a bad Story, so he unthinkingly announced Island Sanctuary in the Live Letter, not knowing how it was all going to play out.
    9 Months later and a few sleepless nights from the Employees, Yoshi then presented our Island to us, which he tried to make palatable to everyone in Live Letter.
    Does anyone really believe that there will be updates for this Island? Maybe in 1-2 years, a few new items and that's it.
    He could have added all those new Items to the Grand Companys for 90000 Company Seals each.

    The problem with the Servers is no longer a new problem. SE had 2 years to upgrade the Hardware, but they didn't. Corona is no longer an excuse, because despite Corona, SE earns millions every month.
    I think they use that as a standard excuse so they don't have to fix the old Stuff like the Glamour Dresser problem. On average, we get new Armor every 4 Months, a lot Players collect them as Glamours. But what to do with all that Stuff when you already have 9 Retainers. In addition to the new Armor there are new Weapons, new Resources, countless Fishing Baits and and and. I have a feeling Yoshi is going to destroy the Game in favor of Final Fantasy 16. He said there will be a Grafik Update, how the heck should this Servers handle new and better Grafiks?
    (4)
    Last edited by Aneshda; 09-13-2022 at 04:56 AM.

  8. #58
    Player NekoMataMata's Avatar
    Join Date
    May 2022
    Posts
    1,849
    Character
    Feline Good
    World
    Halicarnassus
    Main Class
    Paladin Lv 50
    Quote Originally Posted by FoxyAreku View Post
    Personally, I would see the fact that these crafts can take up to 8 hours each to be enough incentive to go do something else. Rest days on top of that is just crazy to me.
    I seriously question whether or not some people that comment on this have even played the content. The whole island itself is basically a daily after you get to rank 5 or 6.

    The mammets having two days off might sound cool for lore purposes, but as a mechanic it's absolutely nothing but slowing you down for the purpose of slowing you down.

    "Oh no, this daily content isn't slow enough, it won't last long enough between the next updates we have planned. Let's just artificially slow it down by stopping a large portion of progression for a couple of days." It's such a cop out.

    Either they should've designed the content at a slower pace or they should've made sure that there was enough content to last as long as they intended.
    (4)

  9. #59
    Player
    xenahawk's Avatar
    Join Date
    Jul 2021
    Posts
    185
    Character
    Xenahawk Soulphire
    World
    Sargatanas
    Main Class
    Fisher Lv 90
    Quote Originally Posted by JamieRose View Post
    Why do we need this needless time gating? Is there a benefit to blocking people earning cowries? It's not like they come fast as it is.
    But why not have rest days? It can give players time to set up a game plan of getting materials and deciding what to make for the week. The rest days can be changed from week to week so you can fit it to your schedule to when you want it like maybe you might not have much computer time tues or wed because of work so you can just make them the rest day. Not to mention the island sanctuary isnt a race so the stuff available arent going anywhere any time soon so plenty of time to get them cowries.
    (1)

  10. #60
    Player
    LilyPendragon's Avatar
    Join Date
    Aug 2011
    Posts
    156
    Character
    Jasnah Kohlin
    World
    Louisoix
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Jojoya View Post
    you don't understand the content. '
    'To be fair, you have to have a very high IQ to understand island sanctuary...'
    (9)

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