Quote Originally Posted by Aikaal View Post
There's nothing worst for a RDM than to use all your melee combos just for mobility reasons.
Using a melee combo to keep uptime will always be better than keeping it for bursts. BLM is on a similar boat with its resources.

Within the melees, this particularly concerns NIN, since they have the ability to save some actions to keep uptime when disengaging.

Uptime is more important that getting more potency in buffs, and this is shared across all jobs. That's why it's better to save a damage gapcloser for uptime when needed than to blast it during buffs.

Quote Originally Posted by Lyth View Post
but all that comes out in the wash with rdps, which should be equalized across all dps.
A job with no buffs can't have the same rDPS as a job with buffs or otherwise the former is strong in every single scenario.

Picture a party composed of SAM, BLM, MCH and RPR and no other buffs. This party has high personal damage per DPS, but the individual rDPS of each of them can't be higher than a job buffing 7 more people.

If you got a DNC instead of a MCH, it's logical that the DNC had more rDPS because it's buffing several "selfish" DPS.

On the other hand, the overall damage of both comps would be relatively similar, because the aDPS/nDPS of the first one is higher than that of the 2nd one.

rDPS and aDPS/nDPS feed and complement each other. Some jobs are "selfish", some jobs are buffers, and some are in between.