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  1. #11
    Player
    Aikaal's Avatar
    Join Date
    Mar 2014
    Posts
    936
    Character
    Aikaal Leyma
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Fryfor View Post
    Honestly? Good.
    If it compromises fun boss design or mechanics I don't want heavy downtime or positionals to exist period. Not like the devs know what they're doing with job balance anyways!
    Mmh, its not fun for melees to lose uptime due to mechanics so I see why they are doing doing but if they do that, they need toreadjust caster and ranged physical to do similar damage. Otherwise it's just plain favoritism :<

    Quote Originally Posted by SaberMaxwell View Post
    https://clips.twitch.tv/FilthyAlluri...nc2mj2KxrrEP-W

    This was admittedly early in prog so I had a few plates I could have spun to make this work (or at least not suck so bad) but I just wanted to illustrate Aikaal's point. To make things even worse, I've had to come up with several different strategies to minimize movement downtime based on several factors, one of which being snake first or stomp first.
    This is exactly why I started the tier as RDM and I moved to SMN because at least I keep my damage up. Casters are just getting owned this tier and even BLM can't compete.

    Quote Originally Posted by Aco505 View Post
    As a DRG, you need 2 charges of TN or using one and greeding really hard to catch all your positionals during the Cthonic Vent part. It's not as free as you might think. Also playing as DRG often requires conscious TN planning and positional use due to how positional-intensive the job is.

    RDM having to plan their resources for movement is something that happens in every fight because they are the least mobile caster. Healers have it worse, since they're quite the turrets now if they want to avoid dealing less damage.
    Oh, I'm not saying you don't lose damage but look at the clip here. Speaking off. There's nothing worst for a RDM than to use all your melee combos just for mobility reasons. Simply put, you want me melee on burst windows otherwise you just don't do damage and you fall behind. That's not an issue a DRG, for example, needs to care.

    There's just no consideration to caster DPS. Ranged Physical DPS also deal significant less damage and they are doing fine. Summoner is quote on quote stronger this tier than RDM only and only because their mobility is actually paying off against RDM. SMN is still in an awful position.

    Square dropped the ball really hard this patch. They really screwed up and it becomes clearer now they don't really know what to do. The solution would be to, the very least, start by uplifting the DPS of those trailing behind. Oh and x_x mind you there is nothing I loathe more than playing this cursed SMN job but I'm playing whats best for my group :<
    (4)
    Last edited by Aikaal; 09-10-2022 at 07:13 PM.