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  1. #91
    Player
    Kling-Klang's Avatar
    Join Date
    Aug 2014
    Posts
    482
    Character
    Kling Klang
    World
    Odin
    Main Class
    Red Mage Lv 90
    The more I see the mammets the less I like them. Why do they need to be happy or have days off? I wish we could replace them with actual npcs who need these things and who are more likeable.
    (12)

  2. #92
    Player
    Lustre's Avatar
    Join Date
    Feb 2022
    Posts
    486
    Character
    Tatsuya Sarugaku
    World
    Moogle
    Main Class
    Paladin Lv 90
    I love how people's defences of shortcomings in Island Sanctuary is "you shouldn't have expected so much". Really says a lot about how low peoples expectations are set...
    (13)

  3. #93
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Lustre View Post
    I love how people's defences of shortcomings in Island Sanctuary is "you shouldn't have expected so much". Really says a lot about how low peoples expectations are set...
    I'm of the opinion that keeping expectations low keeps the disappointment at bay, but this whole thing actually says a lot about how ridiculously high some people's expectations are. Take a good look at some of the other forum topics and the things people ask for with little to no regard or knowledge of what can actually be done. Yoshi knows the audience and that's why he came out and said people should temper their expectations.
    (0)

  4. #94
    Player
    Iyrnthota's Avatar
    Join Date
    Apr 2022
    Location
    Limsa
    Posts
    363
    Character
    Iyrnthota Sparrow
    World
    Spriggan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Deveryn View Post
    I'm of the opinion that keeping expectations low keeps the disappointment at bay, but this whole thing actually says a lot about how ridiculously high some people's expectations are. Take a good look at some of the other forum topics and the things people ask for with little to no regard or knowledge of what can actually be done. Yoshi knows the audience and that's why he came out and said people should temper their expectations.
    I do wonder if the whole thing could have been avoided if instead of telling us basically nothing, then asking we temper expectations, they instead did a deep dive on the new features so we knew exactly what to expect.
    (9)

  5. #95
    Player
    Deo14's Avatar
    Join Date
    Jul 2022
    Location
    In your walls
    Posts
    504
    Character
    Thea Shinri
    World
    Raiden
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Jojoya View Post
    Except it doesn't? That's a player choice to make it revolve around "office work". You can earn cowries without touching the workshop.

    Creature Leavings? 12 cowries each. If you average 30 leavings a day, that's 360 cowries per day.

    Grown Crops? 4-6 cowries each. If you grow the premium crops, that 580 cowries every 2 days after the seed fees.

    Rare materials from the Granary? 25 cowries each or 200 cowries a day after deducting the foraging fees if your Granary is level 3.

    At 750 Cowries a day, you'd have the entire Isle Explorer's set in 20 days, a hairstyle in 8 days, a Mandragora mount in 16 days, etc. All at a nice slow leisurely pace without touching a spreadsheet.

    It's a much slower way to earn the cowries but it can be done.
    Try to defend SE's weird decision how you want, but in the end, workshop was made as main activity on the island and they choose to make it excel simulator.

    Workshop incentivizes going on the island and gathering materials in deficit, better craft requires materials from granary, pasture and cropland and so on. In other words, everything on the island is connected and revolves around workshop. Suggesting to ignore the main attraction and get 4-5x less cowries is just absurd.
    (18)

  6. #96
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Iyrnthota View Post
    I do wonder if the whole thing could have been avoided if instead of telling us basically nothing, then asking we temper expectations, they instead did a deep dive on the new features so we knew exactly what to expect.
    They didn't tell us nothing. They told us everything, but people didn't want to believe it. No deep dive was needed because everything is relatively plain and simple.

    - Build various facilities (including a customizable base of operations) on their island,
    - Gather materials from nature, which are island-specific and will take up separate inventory space,
    - Craft tools from materials to become more efficient in harvesting,
    - Create handicrafts to sell for island-specific currency and rewards, and
    - Unlock flying for the map through island progression

    Media sites / content creators are to blame for talking about things like Genshin Impact, Stardew Valley, Animal Crossing and Harvest Moon.

    No one stopped to think how they could possibly (not) cram all that gameplay from the other games into FFXIV. How does any of that translate into the gaming environment of FFXIV? For me (and others), it screamed "mini-game" and nothing more.
    (0)

  7. #97
    Player
    Iyrnthota's Avatar
    Join Date
    Apr 2022
    Location
    Limsa
    Posts
    363
    Character
    Iyrnthota Sparrow
    World
    Spriggan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Deveryn View Post
    They didn't tell us nothing. They told us everything, but people didn't want to believe it. No deep dive was needed because everything is relatively plain and simple.

    - Build various facilities (including a customizable base of operations) on their island,
    - Gather materials from nature, which are island-specific and will take up separate inventory space,
    - Craft tools from materials to become more efficient in harvesting,
    - Create handicrafts to sell for island-specific currency and rewards, and
    - Unlock flying for the map through island progression

    Media sites / content creators are to blame for talking about things like Genshin Impact, Stardew Valley, Animal Crossing and Harvest Moon.

    No one stopped to think how they could possibly (not) cram all that gameplay from the other games into FFXIV. How does any of that translate into the gaming environment of FFXIV? For me (and others), it screamed "mini-game" and nothing more.
    Such things were mentioned but any explaination was shallow and brief, leaving plenty of room for interpretation. They wanted us to temper expectations, but themselves did nothing to temper them.
    (11)

  8. #98
    Player
    SamSmoot's Avatar
    Join Date
    Jan 2019
    Posts
    1,438
    Character
    Fugu Barr
    World
    Exodus
    Main Class
    Ninja Lv 100
    I can't even stand being inside the shop. My camera is blocked by beams, walls, whatever constantly. I spend more time adjusting my camera to see my character than anything. Much better outside. I kind of wish there was a Runescape view option for buildings, where the top disappears, giving you an unobstructed view.
    (1)

  9. #99
    Player
    Adamantini's Avatar
    Join Date
    Mar 2019
    Location
    between the good and bad is where you will find me
    Posts
    624
    Character
    Cyric Eladriel
    World
    Behemoth
    Main Class
    Blue Mage Lv 80
    I confess that I only went to get level 2 on this island today, and I only feel like messing with it when I have nothing else to do. What I can say so far is:

    - I'm not expecting anything too surprising, as I saw a lot of people complaining and the developers themselves said not to expect too much.

    - Robots barely exist and I'm already wondering who thought that robots on a tropical island would be cool. My friends said they take 2 days off or something like that, and then I wonder "if that's the case, why didn't they put something that would go more with the tropical island setting instead of robots?"

    - I see everyone saying they need to do daily jobs on the island, like petting and feeding the animals, and that worries me. If I need to take some time off playing, what happens? Will all the rare animals I caught go away?

    - Not being able to customize anything on my island gives me zero desire to see it level 10. At the end it's not really mine, it's a lobby like everyone else's.

    - So far, I've only walked and clicked on things. I really hope that at some point I'm going to do something more fun than go to a rock, pick up the rock, go to another rock, pick up the rock, repeat
    (0)
    Quote Originally Posted by Sir_Tonberry View Post
    Genshin Impact a free to play mobile gatcha game puts out events every 40 days that are fully voiced and an engaging story. FF which is a subscription game with a full price tag does like 5 events a year and still can't put 10% of the effort. Something is wrong.

  10. #100
    Player
    sagacious's Avatar
    Join Date
    Apr 2022
    Location
    Ravana-gridania
    Posts
    647
    Character
    Sage Cologne
    World
    Ravana
    Main Class
    Culinarian Lv 100
    When everyone goes around sporting a new "shiny-chrome-chopper" don't complain.
    (1)
    sagacious

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