Quote Originally Posted by Atmaweapon510 View Post
*snip*
Here's my hot-take. Everyone should get the Auto-Crit treatment, or No one does.

Either/or. There are players who like non-fluctuating performances for less DPS variance, or how I like to call it " Boring/Bland/Stale " numbers cause that's what Auto-Crit did. Supposedly to address parsers that make up a literal 1% of the player-base since it relogs loggin on a 3rd party website. My job, Samurai, performs and I am not happy with it due to how it was implemented by removing Kaiten. For me this fixed nothing we still have DPS variance, just a tiny bit less. Even if it was reducing it more? it's still less flare and fun playing the job. The excitement of a big hit is gone at the cost of a very beloved Skill to not improve gameplay in my opinion.

So I don't like Auto-Crit's, but hey! if players truly desire to have them? then have every Job have equal amounts of Auto-Crit performances, or none. Not selectively one over the other. Fair is Fair.