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  1. #1
    Player
    Aikaal's Avatar
    Join Date
    Mar 2014
    Posts
    936
    Character
    Aikaal Leyma
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Supersnow845 View Post
    Honestly the fact that they didn’t realise how much this would benefit DNC based on the fact that the crit buff changes are a bigger potency buff then every potency buff MCH has gotten in EW it shows they just react on the fly to jobs they may or may not actually understand based on who is screaming the loudest (except healers, the devs line to healer mains is perma muted)

    SCH didn’t need a buff, all phys ranged needed a buff but this buffed the two that needed it less and didn’t buff the one that needed it, this buffed melee that didn’t need it, this was a self inflicted problem because crit variance wasn’t a bad thing and why did we get this upon a savage launch patch, weren’t jobs like PLD WHM and SMN on 6.0 launch left in the dust and WHM especially all the way to 6.1 because they didn’t want to change jobs during a savage tier

    Seriously this melee favouritism is getting really old, the jobs have never been in a worse state
    How dare you to log your fights and prove them wrong. Yeah, they always favored Melee DPS. They made Ultimate 2 on P8S unhittable at one point because that'd favor ranged phys and casters and they don't want to punish Melee DPS. I just hate how they balance the game. How about buffing ranged phys and caster DPS to about the same DPs than melee with maybe 2%~3% difference >_> I'd feel less useless.
    (5)

  2. #2
    Player
    darcstar62's Avatar
    Join Date
    Dec 2017
    Posts
    54
    Character
    Cailee Caitlen
    World
    Brynhildr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Aikaal View Post
    Yeah, they always favored Melee DPS.
    It's so weird too since YoshiP plays a caster. You would think they would pay more attention to caster balance.
    (1)

  3. #3
    Player Stasya's Avatar
    Join Date
    Oct 2021
    Posts
    472
    Character
    Stasya Astolfofangirl
    World
    Phoenix
    Main Class
    Botanist Lv 100
    Quote Originally Posted by darcstar62 View Post
    It's so weird too since YoshiP plays a caster. You would think they would pay more attention to caster balance.
    The problem is that they dont playtest raids, if they actually did and died to enrage in p8s many times with stuff like war/pld/mch/rdm they would have saw themself that there is a problem in balance. But yoship can say that they do and just people who spent many years participating in world first race play worse than some random intern they took to test mechanics of fights with godmode on.

    Rdm is useless, if you play smn and can learn blm you play blm because you dont even need extra raise.
    (4)
    Last edited by Stasya; 09-12-2022 at 08:37 AM.

  4. #4
    Player
    Aikaal's Avatar
    Join Date
    Mar 2014
    Posts
    936
    Character
    Aikaal Leyma
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by darcstar62 View Post
    It's so weird too since YoshiP plays a caster. You would think they would pay more attention to caster balance.
    Blkack Mage is also 500 DPS ahead of his casters counterpart RDM/SMN. So don't hold on saying there isn't favoritism~ People call it the res tax and quite frankly, res was pretty good on door boss in p8s but pretty unusable most the time in p8s second boss.
    (0)

  5. #5
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Aikaal View Post
    Blkack Mage is also 500 DPS ahead of his casters counterpart RDM/SMN. So don't hold on saying there isn't favoritism~ People call it the res tax and quite frankly, res was pretty good on door boss in p8s but pretty unusable most the time in p8s second boss.
    Ah yes, we had our caster who wanted to swap to RDM for fast res when we were on P8S Doorboss enrage and we just told them that one K.O. debuff would be enough to screw the DPS check.
    "Res tax" except you pay a tax for a worthless tool when you actually need the DPS.

    If progging, what stops the healer from keeping their swiftcast for res?
    (3)

  6. #6
    Player
    Aikaal's Avatar
    Join Date
    Mar 2014
    Posts
    936
    Character
    Aikaal Leyma
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by CKNovel View Post
    Ah yes, we had our caster who wanted to swap to RDM for fast res when we were on P8S Doorboss enrage and we just told them that one K.O. debuff would be enough to screw the DPS check.
    "Res tax" except you pay a tax for a worthless tool when you actually need the DPS.

    If progging, what stops the healer from keeping their swiftcast for res?
    Pretty much. The one good thing about red mage is the ability of triple res and still keep going and see further mechanics. Outside of that, it won't save a DPS check. Week 2 both healers died near the end and believe it or not, RDM res actually saved the clear. But again, DPS check is none existent on p7s for my group :<

    The auto crit DH buff really wrecked the balance of this game. Reaction over abad design on Samurai. Our dear Samurais are becoming Ronins at this rate.
    (2)

  7. #7
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Aikaal View Post
    The auto crit DH buff really wrecked the balance of this game. Reaction over abad design on Samurai. Our dear Samurais are becoming Ronins at this rate.
    Honestly I'm grateful for it. I love my SAM, but hopping over to BLM has given me the most joy out of savage raiding in a long time. BLM is insanely rewarding and made me realize how simplistic the melee have become over the years. Granted I'm sure BLM has seen QoL stuff over the years as well to ease certain things, but my last foray into BLM was back in ARR where infinity flare was a thing xD. That said, I do kinda wish BLM pumped out just a bit more DPS given how much harder they have to work compared to SAM/MNK, but aside from that I'm super happy I jumped over to BLM.

    That aside, ya the physical ranged could use a buff, especially MCH being the "selfish" dps now. Theoretically they have 100% uptime so I get why they get that ranged tax dps, but its a bit too severe on MCH right now. I can't really comment on SMN, but RDM I feel like shouldn't have too high of a DPS given their other utilities to the party.
    (2)

  8. #8
    Player
    TabrisOmbrelame's Avatar
    Join Date
    Oct 2017
    Posts
    511
    Character
    Relnoria Thelysea
    World
    Moogle
    Main Class
    Paladin Lv 100
    Their is actually a more problematic thing than "Balance of classes".

    I've seen this many time on Social Media, sometimes even on Youtube, but P8S P1 make Ink flow a lot and this is due to bad balance of job too.

    The actual "Balance" of the jobs aren't good. First of all, the DPS Check for P8S is incredibly tight, even forcing some Week 1 player to switch classes in order to reach the DPS Check.

    And this is the actual problem :

    No player, either Hard-core, Mid-core, Casual etc etc.... Should change classes in order to meet some requirements. This is not normal.

    Let's take an exemple :

    A composition with DRK/GNB can pass P8S

    A composition With WAR/PLD/MCH can't pass P8S not matter how hard they try

    Those two things are considered Week 1 clear. One composition can do it, while the other is trying the impossible.

    Job balance must be done in accordance with the Raid Tier, and vice-versa. It's not normal to have some job being completely unable to Week 1 while other can.

    Every job will suffer from a "Tax" it can be anything : Mobility, Defensive Utility, Offensive Utility, etc etc... and this goes on.

    Therefore, a Job like MCH with great Mobility, will hit less than a BLM who is literraly a standing turret. This is logical.

    A job that don't give anything to the team shouldn't be less effective than the other.

    Actually MCH give 500 DPS less to the team than a BRD and 700 Less than a DNC. Yes DNC is ahead of Bard.

    This is not logical. Or at least, not by such a margin.

    500 DPS less over a 10 minute fight is worth 300k Damage (Which is somewhere between 12.000 to 14.000 Potency without any critical damage and must be considered following stuff. I calculated this using a 615 weapon on RPR with an Ilvl of 617. That's why the gap I told is that wide, it's an approximation). If I reverse the Math here. The MCH will need a buff of 55 Potency per 2.5 gcd in order to catch up. Globaly this mean that an upgrade of 60 Potency per combo attack for the machinist will barely make him able to catch up to a BRD.

    The more the DPS widen between class, the worst it will go. I'm afraid that if nothing is done for 6.4, the mch will be behind by 800-1k DPS, and that will be critical.

    Here's some approximativ number (Don't take it too seriously !) that some classe need to be able to do something on this raid tier.

    Tanks :

    WAR/PLD : Need around 27 Potency more per 2.5 Sec in order to be completely equal to the GNB. I think a boost of 20 Potency per 2.5 sec should be enough to catch up. (Around 650 Potency per minute)

    Melee :

    RPR against Samourai (who is the second least good DPS according to certain site in average) : Need around 19.5 Potency per 2.5 sec to be able to catch up to the samourai AT LEAST (Around 470 Potency per minute) . If compared with the monk, the value increase to 62 Potency per 2.5 sec ! (around 1500 Potency per minute, so... It's basically one Communio Crit/DH more per minute in order to catch up to the monk)


    Caster :

    The balance on those one is the least shocking to me, because BLM is in the spot he should be, compared to the other caster. So I won't say anything on those

    Ranged :

    As above, MCH will need at least 55 Potency per 2.5 sec in order to be effective in a raid group (Those 55 will make it equal to a bard rDPS ACTUALLY ! But he will certainly need a more consistent buff due to the fact that stuff will upgrade in the near future and the rDPS Gap will widen because of that.). Again, we are somewhere around 1320 Potency per minute for the MCH. It's insane !


    Therefore, I'm not surprised that a composition with MCH/PLD/WAR can't do P8S when the group lack more than 2600 Potency per minute (Which is incredibly high) due to bad balancing.
    (1)
    Last edited by TabrisOmbrelame; 09-13-2022 at 01:05 AM.