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  1. #1
    Player
    Peptaru's Avatar
    Join Date
    Mar 2012
    Posts
    897
    Character
    Tarragon Lai
    World
    Ragnarok
    Main Class
    Fisher Lv 50
    Please, please, please quit adding speed run content! Stop suggesting it! Its a weak test to put the good rewards with. "We couldn't think of anything better, so let's make it a speed run chest!"
    (4)

  2. #2
    Player
    Mireille's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    319
    Character
    Mireille Celestine
    World
    Balmung
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Peptaru View Post
    Please, please, please quit adding speed run content! Stop suggesting it! Its a weak test to put the good rewards with. "We couldn't think of anything better, so let's make it a speed run chest!"
    I don't really object to the idea of speed run reward, but maybe they should be more along the lines of achievements than items. The achievements could themselves give titles or items.
    (1)

  3. #3
    Player

    Join Date
    Aug 2011
    Posts
    74
    Quote Originally Posted by Peptaru View Post
    Please, please, please quit adding speed run content! Stop suggesting it! Its a weak test to put the good rewards with. "We couldn't think of anything better, so let's make it a speed run chest!"
    This, This ten times over. This is exactly what killed Dzamel for me and pretty much all my friends. The dungeon is just a run fest. A total waste of a dungeon where it would've been better if they just developed a race track with hurdles in it (might be more interesting really).
    (2)

  4. #4
    Player
    Asiaine's Avatar
    Join Date
    Dec 2011
    Posts
    988
    Character
    Shayla Asiaine
    World
    Balmung
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by HokSeven View Post
    This, This ten times over. This is exactly what killed Dzamel for me and pretty much all my friends. The dungeon is just a run fest. A total waste of a dungeon where it would've been better if they just developed a race track with hurdles in it (might be more interesting really).
    We call it 'speed run', but is it really a 'speed run', or designated 'speed run', or even inteded to be 'go as fast as you can' run.

    Or is it just that we get rewarded if we complete it in a reasonable amount of time, versus taking too long.

    For example,
    The original intent was that it should be doable in 30 minutes. But rather than pulling us out after 30 minutes, they gave us a lot of bonus time (because we often complain things are too hard, etc.).

    But then this is unfair to those who find it easy and can easily finish it in 30 minutes. So they give a reward for people who can finish it within a reasonable amount of time (or, they do NOT give a reward to people who take longer than it should?).

    I guess its a perspective. I look at it as: If done efficiently, you get a bonus reward. If not, you don't. And efficiency is measured (in this case) by how quickly you go through.

    Of course, I could be wrong ^^;
    (0)