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  1. #271
    Player
    SamSmoot's Avatar
    Join Date
    Jan 2019
    Posts
    1,440
    Character
    Fugu Barr
    World
    Exodus
    Main Class
    Ninja Lv 100
    1. Get rid of the the need to back out of the retainer interface one menu / dialog at a time. Just let us walk away to end the session.

    2. Eliminate unnecessary confirmations if the action doesn't take more than a few seconds to undo with no cost. Example: I click on a door, and the game asks me if I want to go though the door. Imagine in RL if you had to stop and press a Yes or No button every time you tried to open a door.
    (5)

  2. #272
    Player
    GeminiReed's Avatar
    Join Date
    Nov 2019
    Posts
    506
    Character
    Alys Isshu
    World
    Malboro
    Main Class
    Summoner Lv 61
    Quote Originally Posted by Packetdancer View Post
    (Plus, the UX team really likes their pretty stylized/artistic job gauges; I suspect it would take a crowbar to pry them away from that design philosophy.)
    There's a rumor that when WoW made it possible for players to hide the ridiculous shoulderpads their art team went ballistic. I get having pride in your work but to be insulted when your customers are telling you it's unappealing it's time for some self reflection.

    CBIII desperately needs an independent team of UX experts to review all of XIV's UI bits and bobs with the power to put changes on XIV's UI devs' schedule that they must complete to specification.

    Here's a couple:
    * Let me make "simple gauges" the default. Let me make "simple gauges" the default. Let me make "simple gauges" the default.
    * When using grid snap in the HUD editor all elements should line up and center properly.
    * When starting anything other than the first class I do NOT need Teleport, Return, Guide, or Sprint on my main hotbars.
    * When I'm looking at the MB tax rates list them all instead of making me query each one. If the UI is so FUBAR as to make that impossible then make everywhere else work like the Crystarium's Retainer Vocate.
    (0)
    Last edited by GeminiReed; 09-05-2022 at 10:46 PM.

  3. #273
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    We need a glamour book like World of Warcraft has to kill the problem with inventory bloat. The issue they got is that because they introduced glamour, it encourages hording out of date armor just because the last set looked better than the current one. It takes a LOT of discipline to not just leave a pile of junk sitting around, and eventually you got no space for things you need like crafting materials.
    (1)

  4. #274
    Player
    vetch's Avatar
    Join Date
    Aug 2022
    Location
    back on my free trial account
    Posts
    462
    Character
    Discount Hrothgar
    World
    Zalera
    Main Class
    Botanist Lv 90
    Quote Originally Posted by SamSmoot View Post
    1. Get rid of the the need to back out of the retainer interface one menu / dialog at a time. Just let us walk away to end the session.

    2. Eliminate unnecessary confirmations if the action doesn't take more than a few seconds to undo with no cost. Example: I click on a door, and the game asks me if I want to go though the door. Imagine in RL if you had to stop and press a Yes or No button every time you tried to open a door.
    Eliminate unnecessary confirmations entirely.

    You've clicked to exchange 3 'Baked Pipira Pira' for Culinarian XP and grand company scrips. Ok. We've detected that you possess the items.

    Please click on the 'Baked Pipira Pira'. Please click on the repository slot. Please click on the Trade button. WAIT! Did you know that this High Quality item that you clicked on is High Quality? Are you sure you want to trade the item that you clicked to trade three times? Please click here to confirm! Ok, please click here to accept the reward.
    (4)
    Last edited by vetch; 09-06-2022 at 04:54 AM.

  5. #275
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    So this is rather specific, buuuuut....

    I'd really like it if the emote list had a filter so you could select only those emotes that work while sitting, or swimming, etc. I know that the emotes have little icons down below to show when they can be used, but honestly it's quicker to just click the emote to test it rather than deciphering the icons each time. But yeah, the filter could be nice
    (2)
    Last edited by Skivvy; 09-09-2022 at 01:11 AM.

  6. #276
    Player
    Ronduwil's Avatar
    Join Date
    May 2019
    Location
    Texas
    Posts
    472
    Character
    Ronduwil Thaliakson
    World
    Goblin
    Main Class
    White Mage Lv 90
    Off the top of my head:
    1. A market board in Thavnair
    2. The ability to swap crafting classes without having to exit the crafting UI
    3. Item levels that actually reflect a given item's quality -- why do NQ crafted items have the same item level as their HQ counterpart? The item level should be lowered on the NQ item to match its stats
    4. The ability to instantly leave combat when your roulette pops
    5. An option or keybind that lets you ignore allies when trying to click-target an enemy
    6. An option or keybind that limits tab-targeting to the nearest mob and/or to mobs within a specified range. The game doesn't always understand that when I tab-target in the middle of a fight I intend to focus on the trash mobs that are two yalms away and not on the trash mobs off in the distance.
    (1)

  7. #277
    Player
    VerdeLuck's Avatar
    Join Date
    Jan 2022
    Posts
    1,111
    Character
    Ymir Bombullshale
    World
    Halicarnassus
    Main Class
    White Mage Lv 100
    I'd like to see a PF filter for "Reward Unclaimed". Currently there's "Duty Incomplete" and "Duty Complete, Reward Unclaimed". If you want a 2 chest on a savage fight and haven't cleared yet for example, you have to mark it as duty incomplete to make sure people who haven't already cleared this week won't join, and hope anyone who did clear but not this week will send you a message to let them in.
    (1)

  8. #278
    Player
    littlehobbit13's Avatar
    Join Date
    Sep 2021
    Posts
    50
    Character
    Shira Zenyuk
    World
    Goblin
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Soge01 View Post
    It makes no sense to allow two shield healers to be in the same party if only one can use their full kit.
    The reasoning is because you can straight up avoid mechanics with enough shields. As a SCH main myself, I HATE that they don't stack, but for the sake of the challenge in fights, I do at least get the logic. My compromise on it though: the bigger shield should get priority. If I drop a critlo on someone, another shield healer should not be able to overwrite it unless they can drop a stronger shield. It is mad infuriating when I'm setting up for a Critlo-DT for the party and a SGE overwrites my chonky shield just before I hit DT.

    Quote Originally Posted by Devlyn View Post
    Or, barring that, reduce the cool down on cordials. Standing around waiting for GP/cool down and watching a node rot is rather infuriating.
    This, right here. It's so frustrating just waiting around to use the cordial again. >_<

    Quote Originally Posted by Mimilu View Post
    I would also like an indicator for when I hit a positional correctly. I'm playing as a melee for the first time past leveling it and I'm half worried that I'm not getting in position in time. A nice little player-side indicator that says I'm Behind or Flanking a targeted enemy would be nice. (●´ω`●)ゞ
    This is actually a great idea. And one that would help plenty of people get way more damage out of their melee jobs.

    QoL adjustments I want:
    -An option to end a cutscene without SKIPPING the cutscene when duty finder pops and you're on the wrong job, PLEASE, PLEASE
    -More waymarker save slots (minimally 10, which is enough for 2 raid blocks and 2 extremes)
    -Inventory "pockets" for dye, for fishing bait, for materia
    -Put tokens from raids/extremes in the currency menu (similar to tokens from tribal quests)
    -Let me switch crafters while in "crafting" mode instead of having to close out of the menu
    -Need a Mender on the island
    -Toggle option for accepting tells in duty
    -Stop genderlocking poses (female miqo'te should be able to crouch like males, I will die on this hill)
    -Item search should include company chest/housing storage
    -Minimally, enough glamour plates for each individual job (including crafters/gatherers)
    -Set hairstyles for different gearsets or glam plates
    -System should automatically "pass" on any loot you're not able to get
    -Vertical housing placement (or at least set more items to 'tabletop' so we can just place them directly on lofts)
    -Layout saves for housing (even just 2 or 3 saves would be great)
    -Ability to upgrade your apartment space for an additional level (this would ease the pain of housing issues for a lot of people, I think)
    -More pages for FC chests (seriously, why do all rewards stop after rank 20?)
    -More hairstyles that don't have bangs, or whose face-framing pieces aren't so blocky looking
    (1)

  9. #279
    Player
    Packetdancer's Avatar
    Join Date
    Oct 2019
    Location
    Gridania
    Posts
    1,948
    Character
    Khit Amariyo
    World
    Leviathan
    Main Class
    Sage Lv 100
    Quote Originally Posted by littlehobbit13 View Post
    The reasoning is because you can straight up avoid mechanics with enough shields. As a SCH main myself, I HATE that they don't stack, but for the sake of the challenge in fights, I do at least get the logic. My compromise on it though: the bigger shield should get priority.
    To add to this, there's zero justification for Eukrasian Prognosis to take precedence over a deployed Adlo. Yes, I know the logic is that you can E.Prognosis and weave Pepsis to crack it for a slightly chonkier GCD AoE heal... but, c'mon.
    (0)
    Quote Originally Posted by Packetdancer
    The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
    I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.

  10. #280
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,421
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Skivvy View Post
    So this is rather specific, buuuuut....

    I'd really like it if the emote list had a filter so you could select only those emotes that work while sitting, or swimming, etc. I know that the emotes have little icons down below to show when they can be used, but honestly it's quicker to just click the emote to test it rather than deciphering the icons each time. But yeah, the filter could be nice
    The emote list could really stand to be split up more in general. With the amount of emotes we have now, it's enormously bloated and takes forever to find things sometimes.
    (7)

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