Psst the rez when needing to kill doesn't really matter. Also RDM should have more damage than SMN with it's near constant access of mobility and non pulse requiring rotationHave you seen the statistics on recent raids, the difference in DPS between the red mage and the summoner is derisory on the overall RDPS, see in some fights the red mage is slightly above between 75% and 100%, if statics expel red mages for such a small difference, it's that they are bad and they haven't understood the real utility of the red mage who is able to rez several players, and especially to reduce damage with magic barrier, if the red mage would have more DPS than the summoner, it wouldn't make sense given how much more efficient the red mage's kit is.



Overall the summoner's kit is about his personal survival, the red mage a lot of mobility on his rotation too, the summoner certainly only has 3-4 cast per minute which is not much and makes him almost as mobile as Phys range, and is very easy to play certainly, but the red mage has a better kit for the survival of the group, to put the summoner under the red mage would make it totally obsolete.
red mage and summoner have almost the same DPS,
and all compositions are able to kill a boss, some comps are just easier than others, especially since you get 900 tomestones during this raid without having adjustments on the bosses HP.
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