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  1. #1
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,684
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by remiff View Post
    If you look at the stats of the red mage and the summoner themselves, they are currently excessively close in RDPS, it's around 100-200 DPS difference sometimes to the advantage of the SMN, but sometimes to the advantage of RDM depending on the fights, it's just that for world prog 100 or 200 more dps in certain situations it's necessarily interesting, it's just that the summoner and the red mage have a lower RDPS than the bard and to the dancer who is the most disturbing.

    Afterwards it's relatively light, and I don't think they will make adjustments to caster before 7.0, for them the current balance is pretty good, otherwise they would certainly have made adjustments to the casters which they haven't not done in 6.2.
    The problem with caster balance exists with BLM vs the other 2 and how BLM relates to the melee’s. BLM has kinda transitioned from caster to “fake melee” that competes more with a melee slot allowing double caster to be a viable comp assuming one of those casters is a BLM, but with how high this tier is tuned you kinda feel obligated to use two melees AND a BLM because BLM still gets the caster 1%, but on top of this BLM is falling behind the melees who mostly got buffs because of the crit changes and have a stronger 2 minute burst window than BLM

    So BLM is a weak “fake melee” and an excessively strong caster, so either you go 2/1/1 in which RDM and SMN become useless for anything outside of their bonus rezz or you go 1/2/1 in which you’d be better off dumping the BLM as the fake melee for a true melee. This is to say nothing of RDM and SMN sharing gear so it’s way to easy to play whichever one is currently performing better at the time to the detriment of the others

    Honestly I’d say the problem actually comes from the melee being overtuned but it’s mostly affecting the balance of the casters
    (4)

  2. #2
    Player
    RylaBee's Avatar
    Join Date
    Nov 2017
    Posts
    151
    Character
    Ryla Bee
    World
    Omega
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Supersnow845 View Post
    BLM has kinda transitioned from caster to “fake melee” that competes more with a melee slot allowing double caster to be a viable comp assuming one of those casters is a BLM
    IMO, BLM did not "transitioned from casters to fake melee", it has always been there, exactly for the reason you mention.
    If you look at top raiding dps for past last two expansion, BLM has always been among 1-4 top dps except from some short-lived period when adjustments screwed that. Admitedly, this was also because Ninja was regarded as ultimate support DPS, and was lingering at the bottom with Support jobs.

    The issue indeed isn't BLM, but that gap between Melee(and BLM) and everyone else has become bigger.

    DNC is handling this best due to symbiosis with the strongest dps in the party, which after all is their purpose.
    This is true for BRD to lesser extent as well.

    Meanwhile SMN, RDM and MCH have to mash buttons&pray to crit gods.

    RDM specifically is affected additionaly by the fact, that its potencies has not been touched since start of expansion, while everyone else's were (often multiple times).

    Oh hey, RDM HAS been touched ONCE since start of the expansion, in 6.1.:

    "Displacement - Action animation has been shortened."

    That is why I refer to RDM slide as: "by the way of neglect".
    (8)
    Last edited by RylaBee; 09-04-2022 at 05:38 PM.

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