I haven't even finished the 6.1 MSQ let alone the new released stuff. For everyone building up Natsuko Ishikawa like she was the second coming of a story telling god she sure came up with a whole lot of cliche "friendship triumphs over all" and indestructible plot armor. Don't get me wrong there were some really good moments but they're immediately erased by:
-Zodiark, the supposed yin to Hydaelyn's yang gets nuked in literally the first trial of the expansion and Zenos is just like "haha whatever later nerds"
-How about the laughably bad cutscene in RAH when the final days begin and the WoL just stands there and watches that guy getting eaten like they couldn't have closed the gap in a split second and eradicated that thing with a flick of their wrist.
-Y'shtola being 90000 times more insufferable than she already had been
-Everyone sacrifices themselves on Ultima Thule and you think to yourself "FINALLY they're raising the stakes" haha nope just kidding nobody dies because POWER OF FRIENDSHIP CONQUERS ALL AM I RIGHT GUYS? It's the finale of a story where you're stopping the end of the god damn world and every single one of them has L9999 plot armor. It's like none of it mattered in the end because it's just another cliche happily ever after story so why should I care about what happens next? Where do you go when you've stopped the end of existence?
It's such amateur Disney level storytelling from the same person responsible for Shadowbringers and I found myself immediately going into the 6.1 MSQ saying "I don't care about any of this". It almost feels like to me 6.0 was FF14 running off a cliff in regards to lots of aspects of the game not just in the story but look at the housing fiasco and the balance issues and everything else. Island Sancts are a joke, they spent 5 months on a housing lottery no one bothered to internally test for 5 minutes to make sure the tickets drew correctly and then it took another 3 months on top of it to be fixed.
What happened?