I think a large part of the problem is how much time passed between each new main entry. A fair few of them are before my time but...Final Fantasy games went from releasing every one or two years to having a lengthy delay between each new entry.
I think a large part of the problem is how much time passed between each new main entry. A fair few of them are before my time but...Final Fantasy games went from releasing every one or two years to having a lengthy delay between each new entry.
I think some of this is just natural due to the size of staff needed to make a game these days. I remember back in the days of the Atari, C64, Amiga, etc. you'd have entire games done by only 2 or 3 people. Now, the technology involved is complex enough that it just takes a lot more time and a lot more people to develop and program a game.
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