Really don't understand why people are so against reaper being more on par with other melee. It was touted by Yoshi P in the live letter pre release to be a more selfish DPS like a samurai. I expect it to be below a samurai since it has a small raid buff. It should not be so far below like it is now when it offers worse raid buffs than the melee above it. Arcane crest's utility is laughable, if any raidwide aoe requires any sort of healing a single ogcd heal from any healer will cover it. You will not be substituting any heals for an arcane crest. It's useful for personal mitigation and other jobs have these too without being taxed so hard.

As for difficulty, barely any jobs require much thought at this point so how is it a factor at all? I found the monk rotation easy, samurai is straight forward and so is dragoon.

I don't want to feel like I am playing the cucked melee purely because they buffed the rest above it and failed to compensate for it in 6.2
A bit more agility in terms of job balance from devs would be nice, it's not nice to wait 4 months for any balancing.