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  1. #10
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Flashy View Post
    They're commenting on things they don't care about. I'm sure when their job gets changed for no reason, they'll be reading these posts with a different viewpoint.

    I laughed at the "All of 10 people" comment because I felt the same way with how emotionally invested I let myself get into SAM when I started around patch 5.4 as a ShB baby. Shit I almost didn't even want to resub after the liveletter lol. But yeah job sucks right now, I'm sure new people getting into SAM won't notice any issues, but I always will. They'll never revert it to 6.08 so I hope these changes let others enjoy the job more while they're pressing half their buttons in their patch dungeon and normal trial

    SAM looks like it's in a good spot right now damage-wise with the crit changes, highest dps won't get me to play it though. I played it in 6.0 when it was underperforming because it was pretty fun despite being simplified in Endwalker, didn't think the job could get even more simple.. So now I play a terrible Black Mage that I want to get better at

    Gameplay>Damage
    I've been maining SAM since day one SB. I sure as hell do care about it. I was there when they removed Hagakure as our big sticker reset that also provided the most potency per sticker, which allowed us to have a very flexible rotation. I was there when they removed Seigan, which I always got a bit of a thrill out of nailing after Third Eye. I stuck with Samurai then, even though I found the more rigid rotation less fun. Why? Because I like the rest of the job overall. I like the aesthetics. I like the sticker system into the big Iaijutsu. That core is still there, even with Kaiten gone. Did I like Kaiten? Yes, it was a cool little wind up into the big hit. Do I think Samurai could stand a bit of a rework to put on par gameplay-wise with newer jobs like Reaper? Yes, especially some more reasons to use Kenki outside of Shinten. But losing Kaiten wasn't enough to make me hate everything else about the job that I love. It's annoying, but for me, it's not the end of the world. I survived the Hagakure change. I can survive this.

    I can even understand people's frustrations with it. I just don't take kindly to people acting like the job is dead, that no one plays it and everyone hates it. It's fine to be frustrated, but this kind of hyperbole can drive away new players who may enjoy the class if given a chance and basically tells anyone who doesn't like it that they're stupid for doing so or that they're just slaves to the devs. It's a disingenous take.
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    Last edited by Ryaz; 08-28-2022 at 07:00 AM.