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  1. #1
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by wereotter View Post
    ...
    When people do comparisons on average job dps, they're generally looking at rDPS which intrinsically takes raid damage buffs into account. So when a job does less rDPS than the others, you can't really make the argument that it's balanced on the basis of raid damage buffs. The real reason why this is done is a function of job popularity. The role as a whole has a fairly close balance, but discrepancies encourages players to jump into other jobs. This will get rebalanced eventually as RPR falls out of favor.

    My worry at the moment is how any potency gains will get redistributed. I don't think that raising the average GCD value was a good idea at all, when the job is so focused around resource/burst management. It also raises a question over the role of actions like Harvest Moon, especially in situations when you're allowed to maintain full uptime.
    (3)

  2. #2
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,106
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by Lyth View Post
    When people do comparisons on average job dps, they're generally looking at rDPS which intrinsically takes raid damage buffs into account. So when a job does less rDPS than the others, you can't really make the argument that it's balanced on the basis of raid damage buffs. The real reason why this is done is a function of job popularity. The role as a whole has a fairly close balance, but discrepancies encourages players to jump into other jobs. This will get rebalanced eventually as RPR falls out of favor.

    My worry at the moment is how any potency gains will get redistributed. I don't think that raising the average GCD value was a good idea at all, when the job is so focused around resource/burst management. It also raises a question over the role of actions like Harvest Moon, especially in situations when you're allowed to maintain full uptime.
    We're on the same page here.

    The person was trying to say that jobs like ninja don't have party utility because they don't count party buffs as utility. I do think jobs should be more or less balanced around rDPS. Thing is I know they never will be perfectly balanced both due to the literally impossible nature of making that happen, and even if they could manage that on a computer simulation, player skill would break that anyway. So I really only care that they make an effort for them to be close to each other within their role.
    (1)

  3. #3
    Player
    grinkdaboy's Avatar
    Join Date
    Dec 2018
    Posts
    852
    Character
    Viktor Fontaine
    World
    Balmung
    Main Class
    Blue Mage Lv 80
    my only beef with reaper is that it is possible to overwrite gluttony/gibbet/gallow/soul reaver stacks.

    why?
    (0)

  4. #4
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by grinkdaboy View Post
    my only beef with reaper is that it is possible to overwrite gluttony/gibbet/gallow/soul reaver stacks.

    why?
    I think the devs want you to commit to those attacks to give the job some artificial difficulty.

    I don't do it often but if I lose Reaver stacks because I wombo combo Gluttony and Harvest Moon in the wrong order it feels bad.
    (1)