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  1. #1
    Player
    MordecaiGalidonus's Avatar
    Join Date
    Jul 2015
    Posts
    17
    Character
    Ulfgeir Valbjorn
    World
    Ultros
    Main Class
    Reaper Lv 90
    Quote Originally Posted by ZiraZ View Post
    Reaper was pulling the highest personal dps, higher than sam and blm while having a raid buff, going back to look at 6.0 logs right now means nothing
    reaper was the #1 spot for weeks during savage before every dps in the game got multiple buffs to compensate, they were doing higher selfish dps than samurai and blm while having a raid buff, and then arcane crest got a 100% nerf.
    But anyways, Reaper does not need a buff in any way right now.
    How does it mean nothing? You literally are stating it was the highest personal dps with a raid buff while the logs clearly show that is false outside of prog for the first 2-3 weeks because reaper was clocking in 3x the barses compared to every other melee job, because as YOU said "FotM" if you look at the gap between the jobs "after" the buffs/nerfs" the gap was even bigger between them. most of reapers dmg comes from its enshroud/gluttony/ and burst windows. every job got buffs towards the main focus of their job in 6.2 besides the classes that are suffering atm. All reaper got this patch was filler combo pot increases, but that's not the focus of the job, when most its dmg comes from burst. Sam, Mnk, Nin, Drg, didnt get anything in the form of pot buffs towards rdps, yet they beat reaper in rdps that got a buff towards pointless filler abilities. literally only, PLD, WAR, Reaper, and GNB got pot buffs this patch and 3/4 of those are the lowest performing roles in their categories, outside of other jobs that didnt really get anything. *cough cough* "MCH" This shows that they "Were" the weakest performing coming out of the last patch, and would you look at that, they all are the lowest in RDPS, ADPS, AND NDPS from last tier. Wanna know why reaper is beating NIN, and DRG atm in ADPS, and NDPS? because most players don't have full bis atm, once they do reaper will drop once again to the bottom completely in every category for melee. Its ok tho, they have a 3% dmg buff that the reaper is punished for not hitting everyone with for pot, unlike SMN, and they have a worthless 30sec. cooldown HoT that is clearly overblown and not needed based on the first week of clears for the raid tier just based on the clear rates alone. it still has one of the lowest usage rates out of all jobs this tier, 3-7% for every fight. Btw arcane crest got a 50% nerf... it went from 100pot to 50pot per tick, aka from 500pot total to 250pot.

    here's a fun piece of brain food, they changed Samurais "Third eye" when you can no longer use Hissatsu: Seigan 15 kenki cost and 220 pot, and "Merciful eyes" a 200 pot self heal that "can" be used every 15sec. if hit, just like reaper arcane crest on a 30sec. cooldown. "Merciful eyes" is only 50pot weaker that reapers HoT on 1/2 the cooldown so its technically 400pot every 30sec. wanna know why Samurai never used that and only used "Hissatsu: Seigan"? Because damage is all that matters in this game because the game is designed to be "able" to clear with any job comp and long as you have at least 1 of each role in your party. MEANING you can have a party of all GREEDY DPS and still clear WITHOUT "Defensive Utility", and yes, "Raid utility" and "Defensive utility" are different things no matter how other plebians try to mix the 2. If they are the same then why is it after prog all the jobs that are punished for for having "Defensive Utility" become relaced by "Raid Utility" jobs? because "Defensive Utility" make up for the lack thereof in your party when you don't know the fight yet, and "Raid Utility" just exacerbate how much "Defensive Utility" is not needed in an optimized group setting. Killing a boss faster will always negate more dmg than dragging it out until .1% black screen clears. DMG>Defensive Utility.
    (4)

  2. #2
    Player FireMage's Avatar
    Join Date
    Aug 2015
    Posts
    1,050
    Character
    Firemage Li
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Lyth View Post
    Always interesting to see the recurring arguments used by other dps players to keep RPR in a disadvantaged position.

    You do realize that the rest of you collectively demanded Arcane Crest to be nerfed to a 1/3 of its healing potency, right? Now it's just a 50 potency regen tick. Why would you consider that to be 'defensive utility' when the likes of MNK can bring Mantra, boost all healing actions by 10%, and still reign as top of the rdps pack?

    The only reason why people come in here with these absurd statements is because RPR mains have largely just been keeping quiet, while other jobs have been much more vocal (and aggressive) in their demands. It's only going to get worse from here. It's high time for that to change.
    RPR is also far easier than MNK to optimize, and has the best movement of all the melee
    (3)

  3. #3
    Player
    ChaozK's Avatar
    Join Date
    Aug 2013
    Posts
    572
    Character
    Baal Mirtaq
    World
    Shiva
    Main Class
    Dragoon Lv 100
    Well keep in mind what you are comparing it to. Arcane crest utility is minor but NIN, SAM and DRG literally have nothing, so if their raid dps was the same there would be no reason to not bring a RPR instead of them.

    MNK having mantra and the highest raid dps is an oddity though for sure, i give you that.
    (1)

  4. #4
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    A compromise, then. Give every one of those jobs a regen that can be wasted as overheal, and nerf their dps down to RPR's level. We just want a level playing field where individual player skill is the main determinant of performance, and not their preferred job aesthetic.
    (0)

  5. #5
    Player
    ChaozK's Avatar
    Join Date
    Aug 2013
    Posts
    572
    Character
    Baal Mirtaq
    World
    Shiva
    Main Class
    Dragoon Lv 100
    Id actually agree with that. Some minor defensive utility for NIN, DRG and SAM would be lovely and would make it much easier to balance.
    (1)

  6. #6
    Player FireMage's Avatar
    Join Date
    Aug 2015
    Posts
    1,050
    Character
    Firemage Li
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Lyth View Post
    A compromise, then. Give every one of those jobs a regen that can be wasted as overheal, and nerf their dps down to RPR's level. We just want a level playing field where individual player skill is the main determinant of performance, and not their preferred job aesthetic.
    It already is the main determinant for one. And uh, hate to tell you but with how on demand it and it and how much it can actually heal? No. RPR is fine where it is, and should be in pace with RDM
    (1)

  7. #7
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by FireMage View Post
    ?
    I argue that all dps jobs, RPR and RDM included, should be on a completely level playing field as far as rdps is concerned. Personal skill should dictate performance, not the job that you pick. If you're completely secure in your ability to perform and compete, then you would want the same.

    I know that players go on about caster raises, but there's surely other ways to provide other roles with support actions that can make them feel equally valued without placing casters at a dps disadvantage.
    (0)

  8. #8
    Player
    ChaozK's Avatar
    Join Date
    Aug 2013
    Posts
    572
    Character
    Baal Mirtaq
    World
    Shiva
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Lyth View Post
    I argue that all dps jobs, RPR and RDM included, should be on a completely level playing field as far as rdps is concerned. Personal skill should dictate performance, not the job that you pick. If you're completely secure in your ability to perform and compete, then you would want the same.
    You cant have raid dps be balanced if utility isnt balanced. It just doesnt work like that.
    (1)

  9. #9
    Player
    Aelin_Ashryver's Avatar
    Join Date
    Aug 2018
    Posts
    1,121
    Character
    Aelin Ashriver
    World
    Zodiark
    Main Class
    Monk Lv 100
    Quote Originally Posted by ChaozK View Post
    You cant have raid dps be balanced if utility isnt balanced. It just doesnt work like that.
    And yet monk has a better raid buff and mantra is simply better than arcane crest.

    The amount of people trying to cling to the idea that arcane crest is good enough reason for reaper the "selfish" dps to be dead last is kinda funny.

    I was healer main for years, you think a 50 potency hot is more useful to me rather than the flat healing buff I can get from mantra instead? Any raidwide aoe I already have mits and healing planned for, arcane crest is totally irrelevant. It's pointless overheal. Mantra has much more impact to me. Esp on a healer check. Even then I could have no monk or reaper and I will heal just fine without any support from either of them. No shortage of players who simply ignore the utility they have.

    If they made raids where the support was actually relevant to me as a healer they would suddenly find themselves with jobs being rejected due to being unable to meet certain heal/mit checks. The content can be cleared with any comp so what if I have a blm sam mch and drg? Myself and co healer can handle any damage that is incoming. The support utility the jobs bring is mostly flavour and jobs should not be heavily punished for having it.

    And again, arcane crest is not some godly utility. It is a personal shield that so happens to have a small hot. Really don't get peoples desire to keep reaper lower, I've seen it blocked on some p8s pfs. It is unacceptable.

    People had the expectation of a selfish dps set by yoshi p and atm that expectation is not being met. The job needs a buff to be closer to samurai as the 'selfish' role it should be in. They also need to fix whatever nonsense is going on with the caster dps and mch. BLM should be way up by samurai too. SMN and RDM should not be too far behind the lowest melee either.
    (3)

  10. #10
    Player
    Lisonna's Avatar
    Join Date
    Sep 2022
    Posts
    1
    Character
    Lisonna Algara
    World
    Coeurl
    Main Class
    Reaper Lv 90
    I don't know if it's been said yet, but I think this could be really easy to justify as well with the MSQ. I think the new MSQ character could teach RPR a thing or two. Even if it isn't gameplay changing, I would hope for a brief RPR questline and lore explanation, a couple potency buffs, and maybe a visual update. Perhaps they could teach our Avatar a couple of tricks . It would be a really nice touch, hits lore points, and improves RPR's position in dps.
    (0)

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