After what happened when Viera and Hrothgar's original benchmark was released and people said to just "wait and see" only for them to go without new hairstyles for 2 years, I think I will continue calling attention to the issues I think matter. It isn't in my interest to remain silent. Given that you yourself are using a hairstyle that was added to Viera in 6.0, it is clear that improvements to female character customization are also in your benefit. The time to improve things should always be as problems are noticed, rather than waiting for them to fully manifest.
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They will be, but as you should know, other matters have to take priority. I have no doubt it will be addressed in due time.The time to improve things should always be as problems are noticed, rather than waiting for them to fully manifest.
BTW thanks for the laugh, comparing WOWs 18 year old engine, out of date, bugridden and incapable of staying online without a regular maintenance every week to FF 14 is ludicrous. FF 14 is fa5r superior in almost every regard.
Graphically, both in terms of the actual systems, UI and character creation, WOW is in dire need of its own Calamity and a new engine with better customisation options. Hell, the older Unreal engines could do a far better job.
So please, spare me.
Last edited by VelKallor; 08-20-2022 at 07:20 PM.
I disagree. I wouldn't say any MMO on the market is 'superior in every way' at the moment. There's things some do better than others, certainly, but for the most part it comes down to personal preference and subjectivity.
Blizzard may have badly mishandled WoW over the years for various reasons but at its height it maintained ten million active subscribers. Has FFXIV even reached half of that? A quarter?
I think if people don't want FFXIV to go in the same direction as WoW then they should not be stifling criticism at every turn or praising the development team in such a way as to pretend as if everything they do is the best thing ever. That's exactly the attitude that contributed heavily to WoW's fall from grace. Not the only reason by any means but still worth noting.
Moving goalposts. Your initial post with the Lost Ark hairstyle image doesn't mention anything about the "quality appropriate to 2022", nor does it have anything more than frontal shots of hairstyles. With the ones being posted by TaleraRistain definitely looking similar.
It's also kinda silly to expect a 2013 game to have "quality appropriate to 2022" while comparing it to a game that released over 6 years later.
Also, most of WoW's hairstyles available to players look terrible.
They never implied that the graphical update would bring more than anything they already explitely showed. Yoshi-P actually said the opposite in an interview: we shouldn't expect meaningful changes to CC for 7.0 since the graphical update is already an huge undertaking.
"May have?". LMAO.
At its height, sure. It had a load of players, agreed. But they managed to LOSE a huge swathe of those, didnt they?
Lets remember that one word, shall we?
HAD
Past tense.
The correct benchmark of any company isnt what they used to have, its what they manage to RETAIN. THAT is the actual metric.
They faffed around so much, screwed their customers over so bad that they quit in disgust. In DROVES. Up until two years ago no one had even heard the words "wow refugee". WOW used to be a big game, it used to have a massive subscriber base, it used to do this, it used to do that.
Where are these people now, hm? Gone.
WoD was so bad, so utterly tone deaf to what the players actually wanted vs the devs "vision" that they lost HALF their playerbase in four months. The later flight debacle cost them at least two million more, despite the copium sniffers claiming " no one quits WOW they always come back", those players did not return.
WoWs developers ignore, and continue to ignore even today with their brand new expac alpha, what their players want. They ask for feedback.then ignore all of it
Heres a corollary..if you are applying for a job and learn they have a high turnover in staff....RUN.
WoWs customer churn rate is now so bad that they are busily connecting servers, activating crossfaction systems in a frantic effort to consolidate whats left of a disintegrating playerbase that has had enough of their garbage...and lol, I am told that yes, despite the playerbase getting older and sick and tired of the same rubbish, it will be more recycled "If you dont raid, pvp, or do m plus, GTFO we dont want you"
Why does WOW have so many addons?
Answer: Their UI is 19 years old and obsolete. FF 14s UI back when I started in 2019 had more basic functionality than WOWs and I didnt have to download a ton of addons to get it to do things it should by DEFAULT.
In FF 14 you have to approve a friend request for them to contact you and send you mail. In WOW a stalker can just add you as a friend and track you anywhere they want and you will never know it. put them on ignore and they just shift to a different toon and do it again..and again..and again....in 2012 they promised an appear offline system to add a basic privacy function FF 14 has by default.
It took them five years to admit that the delays they were saying were problems were in fact a lie, as one of their engineers admitted they could do it anytime, they just didnt want to.
Its an axiom of business that it is far more expensive proposition to get new customers, than it is to keep them. If you CANNOT keep your customer base, if word of mouth is so bad that your customers that you spent so much on to obtain walk out the door...
You
Have
FAILED.
I am sorry, but my assessment of the massive limitations of WOWs 19 year old engine and its outdated customisation stands.
Precisely this. It is incredibly frustrating trying to advocate for improvements and additions when there are players who belittle me, calling me lazy for wanting direct teleportation access to Island Sanctuary from the beginning, ungrateful or telling me to "wait and see" again for expecting more in the hair department (despite knowing full well what has happened with Viera and Hrothgar in the last 2 years), and so on. I want this game to be good. I am not asking for these things because I'm the bad guy in this situation. I wish people understood this.
Agree to disagree. I do not think they look similar in that Lost Ark’s are of higher texture quality (for both men and women) and are a lot longer than FFXIV’s female hairstyles as I later went on to show. I expect for the game to improve and be bolder with its hairstyle designs in 2022, same as how they’ve been making some better-looking gearsets in late Shadowbringers and Endwalker compared to the quality of gear back in Heavensward and Stormblood.
I also disagree that most of WoW’s hairstyles look terrible. Take male Blood Elves for example, whose character creation I can access through WoWhead’s dressing room. These are the sort of hairstyles I would expect of a high fantasy elf from the start, but FFXIV’s starter options for male Elezen are nowhere near as interesting than these in my opinion. This and other WoW races also have customizable facial hair options, something for which FFXIV has only updated once when Endwalker launched and stubble was added exclusively to Midlanders.
Female Void Elves in that game also have some impressive long hairstyles, many of which I would gladly use over much of the default and unlockable female hairstyles in FFXIV. Why is it that a game as old as WoW creating hairs such as these while FFXIV refuses to do so for players? Despite the limits of that game’s textures/art style at least they seem to be more willing to try rather than playing it safe. Meanwhile FFXIV creates hairstyles like Venat’s only for it to remain inaccessible to us? I feel that given how much time has passed, FFXIV needs to consider a new direction in terms of hairstyles. It is time to push the bar in terms of creativity and fantasy for both genders rather than continuing to create more of the same. While I have no doubts that some players will be pleased with the two hairstyles that were previewed for this patch, I think that in 2022 we should be seeing better.
I believe that these customization issues are still more important issue than removing gender-locks on mogstation items.
Last edited by aveyond-dreams; 08-20-2022 at 09:26 PM.
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I don't know didn't he say things about NPC's and that some of them would receive the update and we'd have to wait for others? What graphics would they be talking about if it wasn't a character optimization? I do believe they want to be careful about changing characters because we've become attached to those we have although I'm not sure textures and the like wouldn't be included in an update.
If you have a link to those comments I'd be happy to read them.
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