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  1. #1
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,820
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by TaleraRistain View Post
    As a WHM since ARR, I'm going to respectfully disagree with this point. I had easily mastered the sweet spot for movement on a cast so it would still go off before the lily system but I find that I am able to be much more fluidly mobile than the past. It's similar to when they removed Cleric Stance from being an actual stance. I could dps under old Cleric Stance. The change just made it a much more fluid experience.
    WHM just had more movement options in older content because DOT’s had a shorter refresh timer and we had 2 (not counting aero 3 since it had a cast timer) WHM’s one movement option in 5.x was dia’s refresh timer (outside of slide casting), WHM was incredibly non mobile in ShB, it’s why I wanted Dia reverted to aero’s shorter duration rather than this stupid 1.5 seconds on every healer that just ruined the use of lily’s
    (1)

  2. #2
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,582
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Supersnow845 View Post
    WHM just had more movement options in older content because DOT’s had a shorter refresh timer and we had 2 (not counting aero 3 since it had a cast timer) WHM’s one movement option in 5.x was dia’s refresh timer (outside of slide casting), WHM was incredibly non mobile in ShB, it’s why I wanted Dia reverted to aero’s shorter duration rather than this stupid 1.5 seconds on every healer that just ruined the use of lily’s
    ¯\_(ツ)_/¯

    Our experiences may be different. I don't overly worry about optimizing so maybe it's something that only manifests in that situation. But encounters and jobs can't just be designed only around the hardest content or the most optimized playstyle. I didn't feel non-mobile at all in ShB and I've felt much more mobile since the introduction of the lily system, once they fixed it. Prior to the MSQ revamps, when I played WHM on lower level alts I also felt mechanics kept me in place more. I haven't tried on WHM on them since the recent changes.
    (2)

  3. #3
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,820
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by TaleraRistain View Post
    ¯\_(ツ)_/¯

    Our experiences may be different. I don't overly worry about optimizing so maybe it's something that only manifests in that situation. But encounters and jobs can't just be designed only around the hardest content or the most optimized playstyle. I didn't feel non-mobile at all in ShB and I've felt much more mobile since the introduction of the lily system, once they fixed it. Prior to the MSQ revamps, when I played WHM on lower level alts I also felt mechanics kept me in place more. I haven't tried on WHM on them since the recent changes.
    Oh yeah that’s a difference I’m coming from the perspective of “lily’s were a DPS loss in ShB so don’t use them” in which case WHM was a disaster
    (2)