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  1. #111
    Player
    VelKallor's Avatar
    Join Date
    Jan 2021
    Location
    Limsa Lominsa
    Posts
    2,590
    Character
    Vel Kallor
    World
    Kujata
    Main Class
    Red Mage Lv 100
    Really wish they would add more combat encounters to the MSQ, don't enjoy it being a glorified visual novel.
    I find the combat sequences fine as is...this isnt another MMO that has you in combat all the damned time...it gets wearing.
    (6)

  2. #112
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,623
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by VelKallor View Post
    I find the combat sequences fine as is...this isnt another MMO that has you in combat all the damned time...it gets wearing.
    In exchange this one has so few combat encounters it barely feels like an MMO
    (15)

  3. #113
    Player
    Cilia's Avatar
    Join Date
    Sep 2013
    Location
    The Hermit's Hovel
    Posts
    3,698
    Character
    Trpimir Ratyasch
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    Given my day to day interaction with the game consists of 6-7 Roulettes, 6-8 Crystalline Conflict matches (currently; it may go up when I hit the next tier to meet my goal of getting the Archfiend Attire before the season resets with 6.2), and a once weekly run of Aglaia... the MSQ being relatively combat-light outside of dungeons is perfectly fine in my book.
    (7)
    Last edited by Cilia; 08-06-2022 at 03:25 PM.
    Trpimir Ratyasch's Way Status (7.3 - End)
    [ ]LOST [ ]NOT LOST [X]TRAUNT!
    "There is no hope in stubbornly clinging to the past. It is our duty to face the future and march onward, not retreat inward." -Sovetsky Soyuz, Azur Lane: Snowrealm Peregrination

  4. #114
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,029
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Supersnow845 View Post
    In exchange this one has so few combat encounters it barely feels like an MMO
    It felt like a visual novel or a walking simulator.
    (11)

  5. #115
    Player
    ZedxKayn's Avatar
    Join Date
    Aug 2019
    Location
    Gridania
    Posts
    719
    Character
    Capybara Friend
    World
    Excalibur
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by Supersnow845 View Post
    In exchange this one has so few combat encounters it barely feels like an MMO
    It barely feels like a video game period. The MSQ is more of a visual novel.
    (9)
    im baby

  6. #116
    Player
    vetch's Avatar
    Join Date
    Aug 2022
    Location
    back on my free trial account
    Posts
    462
    Character
    Discount Hrothgar
    World
    Zalera
    Main Class
    Botanist Lv 90
    Quote Originally Posted by VelKallor View Post
    I find the combat sequences fine as is...this isnt another MMO that has you in combat all the damned time...it gets wearing.
    Listening to NPCs talk all the time is likewise boring, and the scale tips far too far toward that at the moment for my taste.
    (9)

  7. #117
    Player
    Lustre's Avatar
    Join Date
    Feb 2022
    Posts
    486
    Character
    Tatsuya Sarugaku
    World
    Moogle
    Main Class
    Paladin Lv 90
    Quote Originally Posted by VelKallor View Post
    I find the combat sequences fine as is...this isnt another MMO that has you in combat all the damned time...it gets wearing.
    Sitting in front of a visual novel when I signed up to play an MMO gets wearing
    (16)

  8. #118
    Player
    Cach's Avatar
    Join Date
    Mar 2016
    Posts
    244
    Character
    Cach Mandrake
    World
    Hyperion
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Lustre View Post
    Sitting in front of a visual novel when I signed up to play an MMO gets wearing
    EW is particularly egregious with this one.
    And the scarce combat scenarios don't help, they last too long, break the pace, enemies are very bullet spongy and there's not a consistent checkpoint system. Also, I'm not fond of controlling anyone that's not my character (Notable exception: THIS IS THANCRED)
    I acknowledge that they tried to add variety with the pseudo stealth/stalk missions, but boy did they turn unfun quickly.

    On the other end of the spectrum, SWTOR pads the story bits with so much combat and busy work, I groan when I reach certain points of the story (which I mostly enjoy). What I'm saying is that games should strive for balance.
    (6)

  9. #119
    Player
    Striker44's Avatar
    Join Date
    Jan 2022
    Location
    Uldah
    Posts
    1,126
    Character
    Elmind Exilus
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Supersnow845 View Post
    In exchange this one has so few combat encounters it barely feels like an MMO
    That's why there's a literal deluge of side-quests, roulettes, and other content as well. FFXIV has never been about racing through the MSQ to get to "endgame" - the journey itself is intended as the core experience. Mix up the MSQ with other things if you want more combat in the process. There's options for you. But the story approach is a core of what makes FFXIV the game it is. Changing that would alienate far more people.
    (2)

  10. #120
    Player
    aveyond-dreams's Avatar
    Join Date
    Sep 2021
    Posts
    2,305
    Character
    Fenris Pendragon
    World
    Spriggan
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Striker44 View Post
    That's why there's a literal deluge of side-quests, roulettes, and other content as well. FFXIV has never been about racing through the MSQ to get to "endgame" - the journey itself is intended as the core experience. Mix up the MSQ with other things if you want more combat in the process. There's options for you. But the story approach is a core of what makes FFXIV the game it is. Changing that would alienate far more people.
    Make a better story experience then. Instanced battles in the story already have an easy mode option so I don’t see what’s the big deal about including more of them.
    (7)

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