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  1. #11
    Player
    NightHour's Avatar
    Join Date
    Oct 2021
    Posts
    340
    Character
    Night Tempest
    World
    Odin
    Main Class
    Dancer Lv 100
    The things that are killing the vibe for me regarding PVP are

    - The amount of uncleansable limit breaks / abilities - such as WHM Polymorph.
    - Random Nature of MCH's chain saw - Sure it's only 3% but it's super frustrating when it happens, remove it and buff blast charge or heated blast.
    - One shot LB's that ignore Guard - Ninja and Samurai come to mind

    The biggest peeve I have with PVP is how effective layering cc is.

    You can legit be stunned for 10-15 seconds as a Tank and have absolutely zero way of counter playing.

    If you purify you'll just end up chain cc'd again.


    I legit don't understand why we can't have a diminishing returns system like WoW


    - 1st CC of a kind is 100% duration
    - 2nd CC of the same kind that hits you in a short period of time after the 1st is 50% duration
    - 3rd CC of the same kind that hits you within a short period of time after the 2nd is 33% duration

    After the 3rd CC of the same kind, you're immune to that kind of CC for a short period of time


    So if you get binded, binded again and then binded again, you'll now be immune to bind effects for a few seconds.
    (5)
    Last edited by NightHour; 07-31-2022 at 04:33 AM.