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  1. #241
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    2,163
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100
    You refer to first timers in the low ARR dungeons or something?

    IF so... they need time... also what is easy for you may be overwhelming for others untill they get used to it, go with patience...
    (3)

  2. #242
    Player
    hynaku's Avatar
    Join Date
    Mar 2015
    Location
    New Gridania
    Posts
    2,800
    Character
    Inglis Eucus
    World
    Cuchulainn
    Main Class
    Reaper Lv 100
    I don't see anything wrong with tank pulling one or one group of mobs at a time. I don't want them to feel overwhelmed and die from it then cause the party to wipe from it.
    (3)

  3. #243
    Player
    MellowMink's Avatar
    Join Date
    Sep 2021
    Location
    Limsa Lominsa
    Posts
    640
    Character
    Mello Minkus
    World
    Faerie
    Main Class
    Summoner Lv 90
    I highly recommend Lucy Pyre’s video guide to tanking for any tank players who are still consistently doing really light dungeon pulls after reaching a high level.

    Don’t like it when a DPS or healer pulls a few extra mobs from ahead? Beat them to it by pulling them first; problem solved.
    (9)

  4. #244
    Player
    Tlamila's Avatar
    Join Date
    Sep 2013
    Posts
    1,469
    Character
    Ainslie Tinley
    World
    Omega
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Themarvin View Post
    You refer to first timers in the low ARR dungeons or something?

    IF so... they need time... also what is easy for you may be overwhelming for others untill they get used to it, go with patience...
    Na, they said from HW dungeons onwards.
    I think for low ARR dungeons, or any ARR dungeon tbh, anyone understands if the tank single-pulls.
    (4)

  5. #245
    Player
    Stanazolol's Avatar
    Join Date
    Feb 2017
    Posts
    75
    Character
    Legit Stanazolol
    World
    Leviathan
    Main Class
    Warrior Lv 90
    Quote Originally Posted by MellowMink View Post
    I highly recommend Lucy Pyre’s video guide to tanking for any tank players who are still consistently doing really light dungeon pulls after reaching a high level.

    Don’t like it when a DPS or healer pulls a few extra mobs from ahead? Beat them to it by pulling them first; problem solved.
    Its literally a race with the dps to pull mobs. If you dont use sprint, a dps will pull for you. I have certain strategies for pulling certain dungeons efficiently, and dps pulling will fuck that up if im not fast as possible.
    (1)

  6. #246
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,967
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Stanazolol View Post
    Its literally a race with the dps to pull mobs. If you dont use sprint, a dps will pull for you. I have certain strategies for pulling certain dungeons efficiently, and dps pulling will fuck that up if im not fast as possible.
    Or be like me: in the event they do pull first, AoE what I can hit once then cycle through the aggro table and poke them with ranged atk one by one as I sprint my way to the next pack. They can take some beating and they probably be sweating as they wait worryingly for me to take the aggro back. And nah, they won’t die :3c Majority of pullers also tend to be smart enough to pull their new friends to your AoE anyway once you’ve made your stop.

    Besides, I like it to think: more damage they take = less damage I take. Kind of like having my own mobile shields momentarily. Bonus point if that puller is a melee dps who pops their Arm’s Length!
    (5)

    "Outside obvious jokes/sarcasm, I aim to convey my words to the future readers who may come across mine posts. Can I change -your- mind, somehow? Potentially... but that's not why I'm writing. You and I have wrote our piece(s). We don't necessarily need to change each other's mind. But we can change other's."

  7. #247
    Player
    Stanazolol's Avatar
    Join Date
    Feb 2017
    Posts
    75
    Character
    Legit Stanazolol
    World
    Leviathan
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Rein_eon_Osborne View Post
    Or be like me: in the event they do pull first, AoE what I can hit once then cycle through the aggro table and poke them with ranged atk one by one as I sprint my way to the next pack. They can take some beating and they probably be sweating as they wait worryingly for me to take the aggro back. And nah, they won’t die :3c Majority of pullers also tend to be smart enough to pull their new friends to your AoE anyway once you’ve made your stop.

    Besides, I like it to think: more damage they take = less damage I take. Kind of like having my own mobile shields momentarily. Bonus point if that puller is a melee dps who pops their Arm’s Length!
    Yea, i mean its no big deal, but i pull certain rooms in such a way where i never have to stop and can run the straightest line possible to the last group before the wall. When dps pull ahead, i sometimes have to stop for a second or go through the trouble of a tab and a tomahawk.

    The worst is when a dps wont pull a mob to the pack. At the end of the day its usually just easier if i stay ahead. A group of people on the same page would be most optimal, but depending on random pug dps to help me pull more optimally usually makes it less so.
    (1)

  8. #248
    Player CaptainCoral's Avatar
    Join Date
    Jun 2022
    Posts
    50
    Character
    Coral Murphy
    World
    Diabolos
    Main Class
    Warrior Lv 90
    Quote Originally Posted by YukikoKurosawa View Post
    May I ask why? The dungeons are not exactly hard, and are designed, post HW, to be doable by pulling 2 groups of mobs at a time. There's no reason a healer should be struggling to keep you alive, and you have your mitigations to help stay alive.

    I'd also like to know why you always ignore me and others who ask you to pull more. I always politely suggest you pull more than one mob, but never once has such a tank ever responded and just keeps pulling one mob at a time. It's not just a few instances, it's EVERY instance of a tank who only pulls one mob. You guys never respond and just keep one-mob pulling.

    There is absolutely zero reason to pull one group at a time. It's extremely boring, takes away what slight challenge I may have had as the healer (forcing me to just dps basically because one mob isn't enough to really require healing generally), it's slow, makes the dungeon take twice as long. Why do you insist on tanking this way?
    most the time I pull multiple groups however there few things i will pull by themself just because they are annoying to deal with. There also the case of healer failed and I lose trust in them so i go slow
    (0)

  9. #249
    Player
    LeonKeyh's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    655
    Character
    Leon Keyh
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Stanazolol View Post
    Yea, i mean its no big deal, but i pull certain rooms in such a way where i never have to stop and can run the straightest line possible to the last group before the wall. When dps pull ahead, i sometimes have to stop for a second or go through the trouble of a tab and a tomahawk.

    The worst is when a dps wont pull a mob to the pack. At the end of the day its usually just easier if i stay ahead. A group of people on the same page would be most optimal, but depending on random pug dps to help me pull more optimally usually makes it less so.
    Speaking as someone who mainly plays healer in group content; "Messy pulls" aren't really that big of a deal. I played last night with a newer tank that wasn't AoEing the entire time, or wasn't hitting everything, I don't know. But I would get a handful of mobs on me, the DPS would have a couple as well. Even groups that don't have those problems, if a DPS or healer gets tagged a few times while getting the mobs back to the tank it's not a big deal. Hell, DPS get an instant comm if they actually use Second Wind/Bloodbath in that scenario (I'm sure that will happen some day....).

    I agree with you though, what IS a problem is DPS that don't pull the mobs they have to the tank. Tank should be paying attention and should be able to cycle to the enemy and pull it but it is much easier and better for the team if the DPS is paying attention and pulls it in to the tank.
    (3)

  10. #250
    Player
    Wanzzo's Avatar
    Join Date
    Jan 2016
    Location
    Golmore Jungle
    Posts
    397
    Character
    Nadia Frostwind
    World
    Seraph
    Main Class
    Reaper Lv 90
    Quote Originally Posted by LeonKeyh View Post
    ...

    I agree with you though, what IS a problem is DPS that don't pull the mobs they have to the tank. Tank should be paying attention and should be able to cycle to the enemy and pull it but it is much easier and better for the team if the DPS is paying attention and pulls it in to the tank.
    If I'm healer and get some aggro, The first thing I do is run towards the tank in the hope he gets the aggro while i keep an eye on everybody's health. But nowadays i really don't care much to the behaviours of my team. Since they don't mess too much, I just want to finish the thing and get away with my game. I never expect perfection especialy from random players
    (0)
    "Every soul you touch will remember your kindness" - TIA, G'raha

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