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Thread: Hello Yoshi-P

  1. #11
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by ServerCollaps View Post
    many heals cant even manage normal content. If you make healing any more difficult as it is right now, even expert dungeons and nm trials will turn into huge fiestas.

    Do extreme, solo heal them or raid ults if you want some "challenges"
    There are tanks that never pop any mitigation and DPS that freestyle their rotation so poorly that I, as a Healer, will outDPS them. So why are Healers the exception to the rule? Any half decent Tank can literally carry a group of people thru pretty much every 4 man content with nary an issue, I know because I've carried many a group as a PLD when the healer died and I would never in a thousand years say that I am a great tank. WAR can literally solo an 8 man boss and GNB isn't exactly a slouch in being able to keep teammates up in a pinch so this type of argument is a crock. Bad players exist in every role. That isn't an excuse for keeping the skill ceiling for an entire role as low as humanly possible, especially since the role in the past was much harder to do.
    (28)

  2. #12
    Player
    SieyaM's Avatar
    Join Date
    Nov 2017
    Posts
    1,183
    Character
    Sieya Mizuno
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Katoar View Post
    There is nothing shameful in admitting that you are not very knowledgeable of how healers play out in Final Fantasy XIV. Once you do I would like to suggest that you turn to real players and dedicated healer mains who have spent hundreds of hours playing a role you barely know for feedback and directions.

    We know you have a vision of how you wish or would have liked the healer's gameplay to be. However, the structure of the game does not support in any way that vision. A void is created for those who want to master healing jobs, caused by the incoherence and incompatibility between the vision for the healing role and in-game expectations.

    As time passes it grows. Its influence expands as it starts affecting other jobs aside from healers. At its centre lies the fervent desire to make the game perfectly organised which is achieved by making everything simple, easy, straightforward, predictable, scripted and the same. That desire, once beneficial to the game and its world, now exists to its detriment.
    The hard part about looking to the players for feedback and direction is that you get hundreds of different suggestions most of them contradictory.
    (0)

  3. #13
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by ServerCollaps View Post
    many heals cant even manage normal content. If you make healing any more difficult as it is right now, even expert dungeons and nm trials will turn into huge fiestas.

    Do extreme, solo heal them or raid ults if you want some "challenges"
    And here's the problem. Actually solo healing extremes and upwards can be problematic.

    It invalidates logs therefore that's one group of people who won't want to do it right away. Some fights have mechanics that are specifically designed to use two healers as stack points, having a single healer means that second marker is going to go somewhere random, that's always great fun to adjust for. Not to mention, I can't simply queue for anything to solo heal it without getting a premade.

    So no, it's not just as simple as 'lol go solo heal them then'. Not even close.

    As for your opening point. You are absolutely right, there are indeed many heals that can't handle normal content. Do you know why that is? Because this game will merrily let you waltz right up to the end game and start dipping your toes in Extremes and Savage whilst you barely manage to press more than a few buttons a minute.

    There is absolutely NO difficulty curve that makes any kind of sense anymore. ARR had a proper legitimate curve but that got thrown in the gutter when SE lost their nerve over Pharos Sirus. Even classic HW and SB spikes fall flat now thanks to ilvl scaling and stat inflation. Meanwhile solo duties literally roll over and play dead for you and god forbid someone dares to try to coaxing some kind of skill or effort out of you in a full party MSQ duty.

    The end result, people play right the way through the game paying more attention to their Netflix than the actual gameplay itself, then wonder why they randomly hit a wall the moment someone else isn't there to carry them.
    (30)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  4. #14
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Dionysius View Post
    Play Savage/Ultimate if you want "engaging" contents for healers.
    Ah yes the content you can clear with one healer if you want.

    It’s pretty ironic isn’t it if you think about it.
    Hardest healer content can be done by 1 healer if played well except maybe you get a unlucky stack pattern, but that’s just a forced ability and not a can’t put heal it problem.
    (5)

  5. #15
    Player
    glamazon's Avatar
    Join Date
    Jul 2019
    Posts
    227
    Character
    Glamazon Amazonia
    World
    Mateus
    Main Class
    Astrologian Lv 98
    This is the best answer. Everyone should just not play healers. Don’t do roulettes use party finder. Go tank or dps
    (1)

  6. #16
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    Quote Originally Posted by glamazon View Post
    This is the best answer. Everyone should just not play healers. Don’t do roulettes use party finder. Go tank or dps
    This is the only way we're ever going to see any meaningful changes. Our complaints are dismissed, and they're refusing to improve the situation. I wish everyone else would just stop playing healer too because frankly, the 1 button gameplay is just inexcusable. Just start playing dps and tank. The devs will have to deal with queue times then. If nobody is healing they will be forced to make it more appealing.
    (0)

  7. #17
    Player
    george357's Avatar
    Join Date
    Sep 2016
    Location
    limo misa
    Posts
    416
    Character
    Marcelloix Ostoiraint
    World
    Coeurl
    Main Class
    Bard Lv 100

    hello

    so many angry demanding memes wanting attenion and calling people names if they don't get what they want
    (0)

  8. #18
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by george357 View Post
    so many angry demanding memes wanting attenion and calling people names if they don't get what they want
    Pretty sure just the word combination green dps gives a lot of slyphies a heart attack.
    (7)

  9. #19
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    And also we don’t exactly need to meme how boring healer arewhen even middle of the pack healer do 60-80 % dps spells in every run.
    (8)

  10. #20
    Player
    LeonKeyh's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    655
    Character
    Leon Keyh
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Dionysius View Post
    Play Savage/Ultimate if you want "engaging" contents for healers.
    The problem isn't the content, it's the kit.

    Healers spent 80%-90% of their button presses doing damage and have 3-6 damage spells (One of which you press every 30 seconds, One of which is AE only, One of which is single target only, and the rest are limited by cooldowns or resources)

    On the flip side, they spend 10%-20% of their button presses healing and have 12+ healing abilities

    You see why that doesn't make sense right? If you spend most of your time doing something, that should be the bigger kit or at least more engaging than pressing 1-1-1-1-1-1-1 the whole time.
    (26)

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