Quote Originally Posted by Moonfish View Post
I’ve been farming extreme mounts since late HW and I’ve had more than my fair share of 99+ grind. I’ve been saying for years that it’s absolutely ridiculous and you’re too right about people here defending the grind.

“You are lucky, I remember when there was no totem trade in!” So what? It’s 2022, the game is like 10 years old. Be better, SE.
Definitely think after an expansion they should either increase the totem drop rate to 2 per encounter or drop the cost by half.

Quote Originally Posted by ICountFrom0 View Post
There's something about it being 99 no matter what. It's a nice implementation to try to fix the "long tail" of bad odds and just how random numbers work.

Notice that some of the "harder" ones drop 2 totems? How about if that became the general fix?

Lets just ... bloat... the concept of harder, make more of them drop 2 at once.

Course, on the other hand, keeping completionists playing the game is kind of the point of the game, if more people get the rewards faster, less people who actually know the fights will be there to teach others, and this will actually make the fights even harder.

It's an intersting tossup, aint it?
At a certain point with unsync difficulty becomes meaningless. I was helping someone get their mount today and Suzaku was dropping in 2 min. 30s of that was her phase change.