Quote Originally Posted by pinkbubblegum View Post
I'm just saying that you guys will be a lot less upset if you accept that certain portions of the game end up getting tied to dailies/ Roulettes and the reason they run as they do is because it's to give people quick xp and tomes. Even MSQ got shaved so people would run MSQ roulette more now imho.
I don't care if the content is just a grind. I care that healers are outdated, boring messes of a role that have disjointed toolkits that are oversaturated to the 9s with redundant healing abilities that are not needed in 90% of content.
We have nothing to do the majority of the time no matter what content we're in and that's the problem. It's not fun hitting 1 ad nauseum because you learned what to do a long time ago.
Enemies don't crit anymore so no sudden spike in damage on the tank or any party members.
Shield mechanics have gone ever since they removed Stoneskin back in SB, limiting what combat encounters can actually throw at healers.
The only actual heal mechanics nowadays are "heal to full" mechanics and the double healer stack, which don't require anything that we aren't already doing

Healers are dull af and the game making it the norm is just unacceptable to me.