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  1. #1
    Player
    Hanayumi's Avatar
    Join Date
    Nov 2013
    Posts
    1,225
    Character
    Kara Dusksinger
    World
    Mateus
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Hezhi View Post
    Yeah, just like they had plans for healers when they destroyed them in ShB? Still waiting for something more than glare. It's fine if your job is absolutely horrible to play for years right? It's gonna get better in X.0! This is an absolute pants on heads idiotic way to change things, doubly so after they have demonstrably shown 0 plans or roadmap regarding future job changes, and I don't understand how anyone could get behind it.
    I mean.. I didnt say folks had to like it... they did indeed had plans for healers, it was to reduce bloat simply so they could add future skills, and likely that for Sam. If the devs truely made their mind about this and folks still dont like it, welp, THIS GAME IS NO LONGER FOR YOU... As mentioned before, quit the job or quit the game, devs look at the statistics more so then comments...
    (2)

  2. #2
    Player
    Hezhi's Avatar
    Join Date
    Aug 2015
    Posts
    125
    Character
    Hezhi Lann
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Hanayumi View Post
    I mean.. I didnt say folks had to like it... they did indeed had plans for healers, it was to reduce bloat simply so they could add future skills, and likely that for Sam. If the devs truely made their mind about this and folks still dont like it, welp, THIS GAME IS NO LONGER FOR YOU... As mentioned before, quit the job or quit the game, devs look at the statistics more so then comments...
    Devs are humans too and can make mistakes. Looking at statistics isn't always the right answer, they know this to and do look at feedback, as proven when they reverted some changes in the past.
    (3)

  3. #3
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Hanayumi View Post
    I mean.. I didnt say folks had to like it... they did indeed had plans for healers, it was to reduce bloat simply so they could add future skills, and likely that for Sam. If the devs truely made their mind about this and folks still dont like it, welp, THIS GAME IS NO LONGER FOR YOU... As mentioned before, quit the job or quit the game, devs look at the statistics more so then comments...
    Shoha 1 and 2, Senei and guren, Shenten and Kyuten could easily be a single skill with max potency on first hit and reduced potency aoe per enemy hit like other aoes do.

    Ogi Namkiri could easily be put into the same button as ishikoten considering you have to use ishi to even use ogi...

    If they wanted to make room for new skills there are SO MANY other options they could have done. They didn't get rid of kaiten because of bloat, they got rid of it because they wanted to remove crit variations and make our iajutsus stuff auto crit so they could have an easier time balancing the damage for DSR. Their action bloat excuse was pure nonsense.

    Quote Originally Posted by ICountFrom0 View Post
    Could somebody explain what the problem is?
    Seriously asking here.

    They took away a button that lets you crit once every 90ish seconds, and instead put autocrits on everything you would have used it on, giving you three or four times more crits?
    That's...not how kaiten worked. And the auto crits are just as bad if not worse than losing kaiten. The loss of kaiten also means that all you use kenki for is spamming shinten. There's no resource management anymore.
    (9)

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