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  1. #141
    Player
    Xaruko_Nexume's Avatar
    Join Date
    Jun 2021
    Posts
    671
    Character
    Xaruko Solo
    World
    Seraph
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Jin- View Post
    You learn to pull IN ARR already. No excuse not to pull more
    How can you say this with a straight face? I finished Shadowbringers before I ever tanked. How does one *know* to pull more in ARR?

    These days, tanking is my preferred role. Sometimes I pull to the wall and could pull more. It depends on the group. Sometimes if I pull more than a single pack, we wipe.

    There is no rule or law that it has to be one way or another. it depends on the group.
    (7)

  2. #142
    Player NekoMataMata's Avatar
    Join Date
    May 2022
    Posts
    1,849
    Character
    Feline Good
    World
    Halicarnassus
    Main Class
    Paladin Lv 50
    Quote Originally Posted by Arazehl View Post
    I get tired of hearing "the majority rules" concept. Sounds like you are forcing the one other to play in a way that may not be comfortable for them. You lose 5 mins of completion time if the pace is set at a moderate run in a HW dungeon. Compared to the time raising them from the dead or them having to respawn and run back.

    If the healer is new, then it's just too bad, so sad? The majority concept is a poor and selfish excuse. Expecting a sprout to just adapt and get over it. This greed before need mentality can make a dungeon run very unpleasant for those who are trying to progress in skill and knowledge of their roles. Remember you were there in their shoes at some point too.

    And I agree communication is key.

    Even if we disregard the majority rules concept(because let's face it, we could sit there and go through the forums, reddit, twitter and even ask in-game if you want, but the results would likely never be something anyone would accept as a "majority" view, so this is all amounting to just she said, he said), it still makes logical sense that level 50-60+ dungeons should be done wall to wall by default.

    While we don't have trust support for SB msq yet, that's the only area that's lacking. I know that you can wall to wall with a little difficulty with the later trusts, although due to their lack of using aoes it's a bit slow. Trusts were clearly meant for people who wanted to take it slow, who wanted to take their time exploring the dungeon to the fullest.

    Meanwhile people can choose to do dungeons however they'd like with their friends, and DF dungeons are set to wall to wall by default outside of ARR/HW. This makes perfect sense, it's the way the most people will be happy.
    (3)

  3. #143
    Player
    Kewitt's Avatar
    Join Date
    Nov 2012
    Posts
    1,362
    Character
    Ewitt Rainbow
    World
    Balmung
    Main Class
    Fisher Lv 100
    To people that have an issue with how people play as a tank job.

    Play as a tank.

    That way the tank ie you always pulls the number of mobs you want the tank to pull!!
    (8)
    Commendations.
    If I play dps I only give it out to other dps.
    If I play tank I only give it out to healers.
    If I play healer I only give it out to tank.

    Only if they should be getting a commendation.
    There are always exceptions to the rules!

  4. #144
    Player
    Mordrick's Avatar
    Join Date
    Feb 2021
    Posts
    46
    Character
    Mordrick Belmont
    World
    Behemoth
    Main Class
    Summoner Lv 90
    I will pull wall to wall and use my mitigation but the first time I die, I start pulling one at a time.

    Sometimes it's not the tank's fault.
    (1)

  5. #145
    Player
    Saimeren's Avatar
    Join Date
    Sep 2021
    Posts
    234
    Character
    Saimeren Stons
    World
    Brynhildr
    Main Class
    Summoner Lv 90
    Quote Originally Posted by MilkieTea View Post
    You uh... realize this is the very definition of griefing behaviour? Like, not even joking but YPYT is absolutely reportable and if you do this to enough (or the right/wrong) people, you're liable to at the very least have a nice chat with a GM.
    Then pulling as a dps or healer should be considered griefing as well.

    It goes both ways. Focus on your role and I'll focus on mine.

    If you can report a tank for not taking aggro because he's upset about how a dps conducts themselves, then dps pulling for the tank because they're upset about how the tank plays should be reportable as well.
    (6)

  6. #146
    Player
    MeeDeggiThePunisher's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    359
    Character
    Sevro Barca
    World
    Leviathan
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Rilifane View Post
    Who in the world made the tank the "de facto leader"? Where is it stated? No, "just trust me, bro" isn't going to cut it. A tank doesn't lead shit, period. A party is made of 4/ 8 people and nobody just gets to decide what everyone else has to do and that goes both ways - for the tank, the healer and the dps, for the slow pulls faction and for the wall to wall faction.
    What does leading even mean in that case? That you get to decide everything? That others have to silently follow your whims?
    I guess you don't what de facto means.

    Quote Originally Posted by Rilifane View Post
    Besides, who said anything about mid-pull? Just type at the start of the dungeon or even make a macro. If you don't have it in you to communicate, don't just silently expect others to agree with whatever you do.
    A simple "can I pull big/ slow?" is typed faster than you can load into the dungeon.
    If this was true we wouldn't be 20 pages deep in the millionth tank pulls thread.
    (2)

  7. #147
    Player
    Wanzzo's Avatar
    Join Date
    Jan 2016
    Location
    Golmore Jungle
    Posts
    397
    Character
    Nadia Frostwind
    World
    Seraph
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Kes13a View Post
    as a healer, I appreciate the tank asking what they can pull, always very polite in my opinion.

    If they are asking, to me, it means they should know what they are doing in terms of mitigation and what they can handle. I am not playing in a burning house, so if they want to single pull, thats their call, means I can do more than healing usually.
    Yeah, I love to be a healer (as well as MCH) and I like a lot when the tanker asks. Depending on our gear, our knowledge of the duty we are running, the jobs of our DPSs I'll try to answer honestly in order to make the best sinergy (no joke intended) possible with his skills. And I really don't care about time I would spent inside duty.
    If I'm logged in a rush, I wont even bother me to register for it. Or, I'll just go for a quick trial. If you do roulettes without much time, then you wont enjoy the duty. Will be like an automated crap.

    Don't play to get bored

    This is just a game. Play it to have fun and enter randomized content knowing the people are varied and from all types of playing style, knowledge, etc. ADAPT to them and do your part.
    To be KIND take less effort than to be mad at someone. Trust me

    And always remember: ADAPTATION and KINDNESS are the keywords when running content with random people.
    Think about it.

    (But again, all those are hints. Follow them only if you want - read my signature ).
    (1)
    "Every soul you touch will remember your kindness" - TIA, G'raha

  8. #148
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    Quote Originally Posted by MeeDeggiThePunisher View Post
    I guess you don't what de facto means.



    If this was true we wouldn't be 20 pages deep in the millionth tank pulls thread.
    I understand it perfectly well, I'm just tired of power trip mindsets. From anyone, that's not tank specific.

    And typing a single sentence at the start of a dungeon is easy. Please, don't make it sound like it's some huge challenge. People not doing it is on them, not on me.
    I generally ask at the start of a dungeon and you know? I never had a problem. Any problem at all like this when tanking. None. Zero. Amazing, isn't it? I didn't have to pull the "I'm the de facto leader because I'm the tank!" card. So who's really making the fuss?

    And the occasional bad egg groups people run into that don't react but then for some reason start screeching/ yelling/ whatever people spend their time in dungeons with because they didn't state a preference while clearly havong one is also easy to deal with: leave & report. Ta-daaa.
    (4)

  9. #149
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,606
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by NekoMataMata View Post
    Is there something wrong from suggesting that tanks that won't pull more than one mob stick to trusts or their friends? W2W is the norm, the average decided upon by the community. If you want to forgo what is expected by the other three potential members of your party, then perhaps you should play with friends who are either okay with it, or trusts that will switch to your playstyle?
    Yes. Where are you going to draw the line? You say everyone has to cater to the average decided upon by the "community" but we're not one homogenous group with a hivemind. There are a variety of opinions. A lot of people might do wall to wall but I certainly don't see that in every run. I also don't always see single puling tanks in every run without wall to wall. Sometimes there's a mid-way. Where do you draw the line there in who needs to stick to Trusts?

    The general trend I see in the majority of parties is that we work together to do what's necessary to finish the run. If someone engages in lone wolf behavior, then that is what causes the most problems and those are the people I more often see kicked. Often it's not the small pulling tank who no one has has a problem with, but the dps or healer who pull other stuff and wipe us. Or get nasty and toxic in chat. The rest of us aren't there for drama. We just want to get through the run.

    And what happens when this so-called average changes? The reason I advocate for working together and working with what you have is that this variety in random matching is never going to go away. This is something that exists in all MMOs. And the more resistant someone is to just setting aside their ego about what they think others should do and just adjust to what they get, the more problems they're going to have. Will you end up carrying sometimes? Yep. Chalk it up to being an awesome player and take the win that you're the team MVP.
    (1)

  10. #150
    Player NekoMataMata's Avatar
    Join Date
    May 2022
    Posts
    1,849
    Character
    Feline Good
    World
    Halicarnassus
    Main Class
    Paladin Lv 50
    Quote Originally Posted by Kewitt View Post
    To people that have an issue with how people play as a tank job.

    Play as a tank.

    That way the tank ie you always pulls the number of mobs you want the tank to pull!!
    You're ignoring the entire issue. Why should the tank, 1/4 of the entire party decide the pace of the dungeon? Healers and DPS both can effect how well each pull goes, and they are 3/4 of the party, so why do they have zero input?
    (6)

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