I will pull wall to wall and use my mitigation but the first time I die, I start pulling one at a time.
Sometimes it's not the tank's fault.

I will pull wall to wall and use my mitigation but the first time I die, I start pulling one at a time.
Sometimes it's not the tank's fault.

Then pulling as a dps or healer should be considered griefing as well.
It goes both ways. Focus on your role and I'll focus on mine.
If you can report a tank for not taking aggro because he's upset about how a dps conducts themselves, then dps pulling for the tank because they're upset about how the tank plays should be reportable as well.
You're ignoring the entire issue. Why should the tank, 1/4 of the entire party decide the pace of the dungeon? Healers and DPS both can effect how well each pull goes, and they are 3/4 of the party, so why do they have zero input?




Because it's the tank's job to decide the pace of the dungeon. Just like the DPS can decide the pace that the enemies are killed by single-targeting. The healer's job is just to heal come what may.
In other news, there is no technical debt from 1.0.
"We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
https://youtu.be/ge32wNPaJKk?t=560




And they can only soak the damage with mits and self heals if they pull enemies. It stands to reason that they have to navigate to those enemies first. It's generally accepted that a tank pulls those enemies because if someone else does, the enemies will probably kill them. So we have established that it is the tank's job to navigate to the enemies and that it is also the tank's job to pull them. Saying the tank should ask permission to do their job is like saying a healer should ask permission to heal or that a DPS should ask permission to DPS.
I don't either. I enable timestamps in my chatbox so I can see when the run started and ended.
Last edited by Jeeqbit; 07-15-2022 at 08:06 AM.
In other news, there is no technical debt from 1.0.
"We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
https://youtu.be/ge32wNPaJKk?t=560
A competent group run together , decent dps will know when a tank will land its aoe and then begin to dps . a healer that's competent will pre shield , or regen , the tank will then pop a mit if needed straight away or continue to use aoe into special moves more mits or heals as will the dps for their part as will the healer for theirsAnd they can only soak the damage with mits and self heals if they pull enemies. It stands to reason that they have to navigate to those enemies first. It's generally accepted that a tank pulls those enemies because if someone else does, the enemies will probably kill them. So we have established that it is the tank's job to navigate to the enemies and that it is also the tank's job to pull them. Saying the tank should ask permission to do their job is like saying a healer should ask permission to heal or that a DPS should ask permission to DPS.
No one is the leader and the pace should be set by the party for both reasons, all want to go quick because they are capable and can manage it , and paces should be adjusted if competent players notice their are some weak links , either from inexperience or skill level and there's nothing wrong with players that are a bit slower not all can be hot on the keys/pad . The lazys that zero dps as a healer or no aoe as a dps can sod right off mind.
Last edited by Izar_Chillen; 07-15-2022 at 08:19 AM.
Permission? That's not what this is about. Soaking damage =/= setting the pace for the dungeon. And every party member has a right to set that pace in a way(but you didn't quote that did you, shame). After all, the Healer should have input for how much of a pull they can handle or want to handle. The DPS should also have an input for the same as if pulls take too long the party will wipe regardless.And they can only soak the damage with mits and self heals if they pull enemies. It stands to reason that they have to navigate to those enemies first. It's generally accepted that a tank pulls those enemies because if someone else does, the enemies will probably kill them. So we have established that it is the tank's job to navigate to the enemies and that it is also the tank's job to pull them. Saying the tank should ask permission to do their job is like saying a healer should ask permission to heal or that a DPS should ask permission to DPS.
I don't either. I enable timestamps in my chatbox so I can see when the run started and ended.
Also random note about your comment above, but I'm pretty sure people have been reported before for using single target skills on mobs in end game dungeons because there's very little reason for it and you're mostly likely griefing/trolling.
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