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  1. #831
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by fusional View Post
    i move during fights in this game just fine. learn to facetarget, stop being bad and stop making excuses for it.
    Awwww... look who took their douche pills today
    (2)

  2. #832
    Player
    fusional's Avatar
    Join Date
    Nov 2011
    Posts
    1,170
    Character
    Veto Bahamut
    World
    Fenrir
    Main Class
    Archer Lv 1
    Quote Originally Posted by Rydin View Post
    Awwww... look who took their douche pills today
    i'm a douche because you can't figure out how to keep moving and casting in this game, and because you can't figure it out you make a leap in logic by suggesting it isn't possible?

    alrighty then. enjoy blaming your mediocrity on everything but yourself. and in the meantime go ahead and show me any successful MMO in the world today which allows constant movement while spellcasting without interruption, especially with any kind of balanced pvp structure

    protip: you can't. so it just comes off as sour grapes, because you got used to the old system and now that the crutch has been kicked out from under you, you don't want to learn to walk without it.
    (3)

  3. #833
    Player
    fusional's Avatar
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    Nov 2011
    Posts
    1,170
    Character
    Veto Bahamut
    World
    Fenrir
    Main Class
    Archer Lv 1
    however, i will quickly note that the facetarget feature is far from perfect.

    it could be significantly improved if hitting the key just stopped you regardless of having a target or not, as in the current structure if you're targeting yourself with a spell and need to stop quickly cast, it doesn't really work. you have to target someone else, hit facetarget, then target yourself again. dumb.

    it's also a little annoying for point-based aoe abilities like Flare, which don't need a target anyway.
    (0)

  4. #834
    Player
    Rydin's Avatar
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    Mar 2011
    Location
    Gridania
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    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by fusional View Post
    i'm a douche because you can't figure out how to keep moving and casting in this game
    and yet...

    Quote Originally Posted by fusional View Post
    however, i will quickly note that the facetarget feature is far from perfect.

    it could be significantly improved if hitting the key just stopped you regardless of having a target or not, as in the current structure if you're targeting yourself with a spell and need to stop quickly cast, it doesn't really work. you have to target someone else, hit facetarget, then target yourself again. dumb.

    it's also a little annoying for point-based aoe abilities like Flare, which don't need a target anyway.
    (2)

  5. #835
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by fusional View Post
    i'm a douche because you can't figure out how to keep moving and casting in this game, and because you can't figure it out you make a leap in logic by suggesting it isn't possible?

    alrighty then. enjoy blaming your mediocrity on everything but yourself. and in the meantime go ahead and show me any successful MMO in the world today which allows constant movement while spellcasting without interruption, especially with any kind of balanced pvp structure

    protip: you can't. so it just comes off as sour grapes, because you got used to the old system and now that the crutch has been kicked out from under you, you don't want to learn to walk without it.
    no you're a douche because you jump to the conclusion because someone doesn't like something it is because they can't figure it out. it's easy to figure out, but i still don't like it. there's nothing wrong with liking it anymore than there is wrong for not liking it.

    there is something wrong with jumping to a conclusion that someone is just a bad player because they do not like something.

    edit: btw you can also point out where this game has any pvp in this game at this point in time it has to be balanced around. you will say it's coming in 2.0 so then why not put the balance in place when the new engine and servers were in place to handle the change?
    (2)
    Last edited by darkstarpoet1; 03-22-2012 at 07:40 AM.


    http://crystalknights.guildwork.com/

  6. #836
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by fusional View Post
    i'm a douche because you can't figure out how to keep moving and casting in this game, and because you can't figure it out you make a leap in logic by suggesting it isn't possible?

    alrighty then. enjoy blaming your mediocrity on everything but yourself. and in the meantime go ahead and show me any successful MMO in the world today which allows constant movement while spellcasting without interruption, especially with any kind of balanced pvp structure

    protip: you can't. so it just comes off as sour grapes, because you got used to the old system and now that the crutch has been kicked out from under you, you don't want to learn to walk without it.
    I agree with this 100% and also Like i said before Se will not change this it's already implemented in version 2.0 so he wont change it.
    (1)

  7. #837
    Player
    Rydin's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Firon View Post
    I agree with this 100% and also Like i said before Se will not change this it's already implemented in version 2.0 so he wont change it.
    yea.. just like PLD is already implemented and wont be changed at all....
    oh wait...
    (2)

  8. #838
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Rydin View Post
    yea.. just like PLD is already implemented and wont be changed at all....
    oh wait...
    Thats an class tweak not a system change.. retard.
    (0)

  9. #839
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Firon View Post
    Thats an class tweak not a system change.. retard.
    Like action queuing being taken out.... err... added... err... yea...
    (3)

  10. #840
    Player
    fusional's Avatar
    Join Date
    Nov 2011
    Posts
    1,170
    Character
    Veto Bahamut
    World
    Fenrir
    Main Class
    Archer Lv 1
    Quote Originally Posted by Rydin View Post
    and yet...
    can you explain to me how the two things you posted are at all correlated to *your* point? are you illiterate or just logically impaired?

    wait, nvm. here's my answer:

    Quote Originally Posted by Rydin View Post
    yea.. just like PLD is already implemented and wont be changed at all....
    oh wait...
    logically impaired it is.

    pld is already implemented and will remain in the game until 2.0. will they adjust it a little? probably. will they completely redo the structure of the game and remove it, or change it entirely? nope. (and if they do, not until 2.0)

    yoshi has also already said the changes to spellcasting/movement were necessary on the road to 2.0. it's already implemented, and will remain. will they adjust it a little? possibly. will the ycompletely redo the structure of the game and remove it, or change it entirely? nope. (and, again- if they do, not until 2.0)

    if you're going to try to make points, try to make sure they're at least related in some logical way. attempting to posit that balancing tweaks to paladin is correlated in some way to possibly removing cancellation of spellcasting on movement (again) is pretty ridiculous. apple/orange.

    and you still haven't provided specific examples with objective evidence underscoring your attempted points for allowing constant movement while casting or against not allowing it. you've only offered an opinion. and without something solid to back it up, your opinion comes off as being entirely unfounded.
    (3)
    Last edited by fusional; 03-22-2012 at 11:29 AM.

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