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  1. #11
    Player
    Raskbuck's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    250
    Character
    Rask Crowe
    World
    Leviathan
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Sebazy View Post
    Is it though? I'd love to see some proper triage checks and it'd be a huge step up over what we have now.

    IMHO at least as far as these boards are concerned, the only truly unpopular take is to simply keep things as they are.
    I'd be stocked if we had a proper triage system in my favorite MMO, and I'd be more than happy to be proven wrong. But in a game where DPS metrics is how people measures someone's performance (and worth), I doubt it would be well received.

    How do people usually determine if a healer is good? I'd be inclined to say it's through a parser, to check a percentile and see which candidate can squeeze the most amounts of Glares as efficiently as possible. Eliminating that metric would likely make it harder for people to sort others based on performance. Damage is, unfortunately, the only thing people seem to care about.

    (Edit: I still remember one time, during a Trial, my co-healer did nothing but cast Stone III on the boss. He left all the healing to me in a seemingly unspoken agreement. When the fight ended, a party member commented on his performance and praised him for it. I think that experience stuck with me, despite happening many years ago, and it made me realize healers are just different in this game.)

    I've seen all sort of arguments defending the status quo too. From people feeling anxious about increasing the healing requirements, because they feel the average healer wouldn't be able to handle it; to others being content with dealing so much damage to what's normally considered a support role.
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    Last edited by Raskbuck; 07-05-2022 at 09:01 AM.