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  1. #1
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,372
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90

    Is the "healing portion" of healers hitting a wall in EW?

    DPS complexity issues aside, looking to the four healers today, regarding their healing kits, I simply can't see anywhere to go on 7.0 and beyond apart from animation/potency upgrades.

    I don't play Ultimates, so I can't say how the full extension of the healing kits fare there, but for the remainder (given the group performing well), a portion of the healing kit feels like overhealing or redundancy. I wonder if they need yet a new healing oGCD in 7.0.

    Is either a (much needed) healing redesign or (besides trait improvements) all that healers wil get next expansion are (also much needed) dps or support actions.
    (11)

  2. #2
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,548
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    There are way too many oGCD heals in this game and not enough of them do anything interesting to justify their existence; the change to some powerful DPS neutral heals (like pneuma and macrocosmos) has been kinda good from the perspective of how healing works but the actual healing they bring is completely unnecessary.

    They 100% need to delete some oGCD healing or pump up damage numbers because the system just isn’t working, let’s take SGE for example, SGE does not need 2 potent regens on a short CD, plus a medium and large burst healing, a small heal plus an extra mitigation and a small shield plus large heal for AOE on top of kardia as it’s single target upkeep, a 10% single target mitigation and a pulsing shield.

    I can’t remember the last time I cast eukrasian prognosis not in downtime
    (30)

  3. #3
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,561
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Supersnow845 View Post
    There are way too many oGCD heals in this game and not enough of them do anything interesting to justify their existence; the change to some powerful DPS neutral heals (like pneuma and macrocosmos) has been kinda good from the perspective of how healing works but the actual healing they bring is completely unnecessary.

    They 100% need to delete some oGCD healing or pump up damage numbers because the system just isn’t working, let’s take SGE for example, SGE does not need 2 potent regens on a short CD, plus a medium and large burst healing, a small heal plus an extra mitigation and a small shield plus large heal for AOE on top of kardia as it’s single target upkeep, a 10% single target mitigation and a pulsing shield.

    I can’t remember the last time I cast eukrasian prognosis not in downtime
    There are too many GCD heals in my opinion. We don't need any of them, so they could all be replaced with attacks.
    (2)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  4. #4
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,548
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Jeeqbit View Post
    There are too many GCD heals in my opinion. We don't need any of them, so they could all be replaced with attacks.
    Most healers only have 4, they just feel redundant because there are too many oGCD’s, you can never delete GCD heals entirely, you have to have a fallback, GCD heals just feel bad because in 99% of content you have 8 oGCD’s that can do the same job
    (1)

  5. #5
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    2,993
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Most healers only have 4, they just feel redundant because there are too many oGCD’s, you can never delete GCD heals entirely, you have to have a fallback, GCD heals just feel bad because in 99% of content you have 8 oGCD’s that can do the same job
    They could get rid of atleast 1, potentially 2 of those GCDs. They could and should simply scrap Cure/Medica/Benefic, just upgrade them to Cure 2, etc at some point. Physic is a bit more tricky because while you don't use it at max level either it is still somewhat needed by the time you get Adloquium, unlike Cure, but I'm sure you can find a solution to that as well.

    If the GCD heals get acknowledged as a fallback and nothing more you could even get rid of the basic aoe heal, just combine it with the HoT version while keeping potency the same.
    Sure it would lead to some unnecessary overhealing but since we're talking about healing spells that only get used in absolute emergencies you really don't need to consider "non optimal" use at that point.
    (1)
    Last edited by Absurdity; 07-04-2022 at 10:49 PM.

  6. #6
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Supersnow845 View Post
    Most healers only have 4, they just feel redundant because there are too many oGCD’s, you can never delete GCD heals entirely, you have to have a fallback, GCD heals just feel bad because in 99% of content you have 8 oGCD’s that can do the same job
    The problem is that GCD heals are so strong, a lot of new healers use them as the first option, rather than the fallback last resort. Medica II at 1000 potency blows many oGCD's out the water. GCD heals could do with a small nerf or even a short cooldown so you can't just spam them to get through a fight, as well as heals like Cure I, Medica and Benefic being automatically upgraded to the stronger version as you level.

    Lots of good oGCD's isn't a bad thing since more toolkit means more to do, weave and plan, the problem is the incoming damage we take doesn't justify them. I'd rather see unavoidable damage happen more frequently as well as bosses hit harder with auto attacks. Deleting too many oGCD's instead without changing damage intake results in simplistic, boring gameplay.

    However, newer fluff filler like Krasis, Pepsis, Aquaveil, Protraction and so on can definitely just be deleted and turned into dps buttons.
    (3)

  7. #7
    Player
    seraf's Avatar
    Join Date
    Aug 2013
    Posts
    389
    Character
    Anrui Mydia
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Supersnow845 View Post
    There are way too many oGCD heals in this game and not enough of them do anything interesting to justify their existence; the change to some powerful DPS neutral heals (like pneuma and macrocosmos) has been kinda good from the perspective of how healing works but the actual healing they bring is completely unnecessary.

    They 100% need to delete some oGCD healing or pump up damage numbers because the system just isn’t working, let’s take SGE for example, SGE does not need 2 potent regens on a short CD, plus a medium and large burst healing, a small heal plus an extra mitigation and a small shield plus large heal for AOE on top of kardia as it’s single target upkeep, a 10% single target mitigation and a pulsing shield.

    I can’t remember the last time I cast eukrasian prognosis not in downtime
    I mean I use every action and ogcd on Sage because there's always a time and place and use for them. You can weave gcd heals with ogcd heals or dps with ogcd heals. I don't stand there like an NPC casting the same spell over and over.
    (2)

  8. #8
    Player
    Atma's Avatar
    Join Date
    Jun 2011
    Posts
    163
    Character
    Shiari Eventide
    World
    Excalibur
    Main Class
    Samurai Lv 100
    Quote Originally Posted by seraf View Post
    I mean I use every action and ogcd on Sage because there's always a time and place and use for them. You can weave gcd heals with ogcd heals or dps with ogcd heals. I don't stand there like an NPC casting the same spell over and over.
    I think we'll see here in a few months what the AST and DRG reworks looks like. It will give a good indication as to which way the wind is blowing in regards to plans for not just healers, but all classes in the future.

    One need only look at new summoner at 19 buttons, not counting role actions (NCRA for short from now on), or Monk (22 NCRA) and then compare it to things like WHM (25 NCRA) or AST (28 NCRA) or SCH (26 NCRA) or SGE (the lowest, probably because it's the newest) at 23 buttons NCRA. Of course some of these are morphing buttons and when one factors that into SMN it's probably like 40+ abilities (I'm not counting all of that stuff to get an exact number), but the distinct impression I am getting from people is they don't just want a 1-1-1-1-1 that turns into 1-(alt)-1-(alt)-1-(alt). That is still, as people have said many times, "just pressing one button."

    If you are not pressing x to doubt the concept they are going to be adding yet more buttons to healers, you are not paying attention to how class reworks have been going. Post simplification yes, before that, no. And yes, I would put down $100 down on any table in Vegas right now with zero hesitation that AST comes out of it's rework vastly simplified, and they will be very irate about it.

    * This is from doing a quick count against bars, I might have screwed up here or there and counted something like Esuna for one and not another, so these might be off but I doubt it's by more than one.
    (1)
    Last edited by Atma; 07-09-2022 at 04:09 AM.

  9. #9
    Player
    Amenara's Avatar
    Join Date
    Apr 2019
    Posts
    1,040
    Character
    Rhela Tsurugi
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Atma View Post
    I think we'll see here in a few months what the AST and DRG reworks looks like. It will give a good indication as to which way the wind is blowing in regards to plans for not just healers, but all classes in the future.

    One need only look at new summoner at 19 buttons, not counting role actions (NCRA for short from now on), or Monk (22 NCRA) and then compare it to things like WHM (25 NCRA) or AST (28 NCRA) or SCH (26 NCRA) or SGE (the lowest, probably because it's the newest) at 23 buttons NCRA. Of course some of these are morphing buttons and when one factors that into SMN it's probably like 40+ abilities (I'm not counting all of that stuff to get an exact number), but the distinct impression I am getting from people is they don't just want a 1-1-1-1-1 that turns into 1-(alt)-1-(alt)-1-(alt). That is still, as people have said many times, "just pressing one button."

    If you are not pressing x to doubt the concept they are going to be adding yet more buttons to healers, you are not paying attention to how class reworks have been going. Post simplification yes, before that, no. And yes, I would put down $100 down on any table in Vegas right now with zero hesitation that AST comes out of it's rework vastly simplified, and they will be very irate about it.

    * This is from doing a quick count against bars, I might have screwed up here or there and counted something like Esuna for one and not another, so these might be off but I doubt it's by more than one.
    My copium is that SE has been seeing the backlash to Samurai and healer changes on the forums and paused to reassess what they were planning instead of just simplifying the jobs and calling it good.
    (2)

  10. #10
    Player
    Atma's Avatar
    Join Date
    Jun 2011
    Posts
    163
    Character
    Shiari Eventide
    World
    Excalibur
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Amenara View Post
    My copium is that SE has been seeing the backlash to Samurai and healer changes on the forums and paused to reassess what they were planning instead of just simplifying the jobs and calling it good.
    NGL I wept for the loss of Kaiten, still feels weird playing SAM without it, but I do rarely play it these days anyway. After like 75 runs of Delibrum in a month back in the day to get hairstyle and relic parts, I burned out haaaard on that class.
    (2)

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