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  1. #1
    Player
    Ravenwatch's Avatar
    Join Date
    Sep 2020
    Posts
    92
    Character
    Hidden Street
    World
    Balmung
    Main Class
    White Mage Lv 86
    Quote Originally Posted by Gserpent View Post
    Crystal movement speed should probably be tied to how many people are pushing it.
    Yes please to this and eliminating the comeback speed. Losing stability after keeping it in the opponents court shouldn't punish you for the OT phase.. especially when said turnaround is helped by the respawn distance.
    (1)

  2. #2
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Ravenwatch View Post
    Yes please to this and eliminating the comeback speed. Losing stability after keeping it in the opponents court shouldn't punish you for the OT phase.. especially when said turnaround is helped by the respawn distance.
    Ya the comeback mechanic is pretty deflating honestly and just leads to way too many snowballing situations. Personally I'd like to see CC become a best of 3 match instead of a single round and the format to be attack/defend rounds instead of the neutral center piece that it is now.
    (0)