Quote Originally Posted by Silver-Strider View Post
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the same could be argued of any game... kill X before X kills you. a redundant argument; healer quests and any solo instances require some type of damage from the healer, yes. but a little chunk of damage =/= healers being dps in all but name. healers do have too many "HEAL" and not enough "OTHER". we just seem to disagree on what "OTHER" should be, i guess. but it's not unreasonable to.. outsource dps duties to dps and tank duties to tanks.. seems like they were outsourced to healers to begin with. don't get me wrong, i'm not saying healers should 0 damage whatsoever, that'd just be counterproductive. but current kits being able to out dps actual dps classes, and still want more dps? really?

so lemme get this straight... you, we'll call you "veterans", are asking for your old "outsourced" toolkit back, and the new people are saying "nah we like it as is"... and new people are unaware of how the class was before. but how the class was before is irrelevant if people like the class how it currently is now. so i have to ask, since that seems to be the vibes i'm getting from that list bit, what makes the opinion of people who want their old kit "superior" to those who are happy with how the class plays now? clearly the devs favor the latter and not the former, and there ARE in fact people who prefer it how it is now. ++ it seems the veterans are unwilling to accept the newbies opinion on the class, while saying their opinion is the "better" and "correct" way for the class to run?