I mean like a sprint that doesn't turn off. The minute you attack your sprint goes away, but ya a CC immunity would be nicer.Sprint can be used or we can use Hell's Ingress for that. CC Immunity would be good though. We don't get to "blow everything we got" like all the other melee DPS LB's and are WAY too vulnerable after using our LB, but only for 5 seconds. Making it so we're immune to CC the whole time we're Enshrouded would be too strong. I don't know if it's possible but maybe make Hell's Ingress targetable dash attack with a low potency like 5k or something to quickly catch up to someone who's got Hysteria so we can actually use Void Reaping. We have to decide if we want to Communio or Void Reap. If you are going to Hell's Ingress and Void Reap, better make sure you're not going to in the middle of the entire enemy team. Better to Communio and stay out. Though if you're trying to nuke someone else, better to Hell's Ingress and Void Reap.
Secondly, they need to give us more ways to get Immortal Sacrifice / Soul Sacrifice stacks. Getting just TWO by using Soul Slice which is full OGC is painful enough. Getting more before you get nuked is just plain wasting your time. You have to get lucky and kill someone or get an assist to get anything more than two. We need more ways to to get our potency of Plentiful Harvest increased via stacks. Maybe one stack for a full Infernal Slice 1-2-3.
Honestly I think the LB just needs to be redesigned like nearly all the LB's in the game lol.
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