Except we have objective proof it wasn't because people literally did it with the base i570 gear everyone had access to right from the conclusion of Endwalker. Both Hydaelyn and Zodiark do such paltry damage throughout the fight you didn't need either healer. Which is the saddest state we have ever seen EX Primals. Of course, most groups weren't going to be skilled enough to get away that but it wasn't uncommon to see solo healer runs of either fight within the first few days. Even that is still terrible from an optics perspective. The optimal comp fresh into endgame content is dropping a healer.
You go on to mention some people are simply bad at mechanics, thus justifying the need for at least one healer if not two. This is precisely the problem healer mains have. Their role is only worthwhile if other people have no idea what they're doing. A good run of P1S even early on means both healers are little more than gimped DPS. In fact, I'll pull my group from day one prog. 46% and 62% of my AST and SGE's casts were on just Fall Malefic and Dosis III, respectively. This isn't omitting cards or their DoT. Therefore, the actual DPS to healing ratio would be even more comically one-sided. On that clear, we had six deaths (one being brick) and twenty-eight damage downs. That's how much of a complete joke P1S is. While yes, he's the first boss and the first tier is notoriously undertuned. This is going overboard. Two healers clearly aren't needed if you can still beat his enrage with this much of a gong show.
Tanks aren't well designed either, by the way. What puts them a step above healers is they actually have something to fall back on: DPS rotations. Even the often mocked Warrior at least has something to do that makes them feel good and engaging to play. Healers simply don't have that. If the group is half-way decent, you're a crappy DPS and nothing else.




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