Yeah, the game seems to be saying that there's nuance but then mysteriously sets up a scenario where the antagonists always lose everything they ever cared about, including their ideals and loved ones. So I do think it's pretty jarring when a big death is set up for one of the protagonists only for nothing to actually happen.

It's almost always the antagonists who are written to concede or offer up a kind gesture that proves to be their downfall as well. Elidibus knew that Emet leaving G'raha alive backfired so having Elidibus make the exact same mistake felt very silly to me.

Especially when the protagonists get almost everything they desire. It's been pretty obvious for a while that the main cast are clad in exceptionally thick plot armour and that just erodes away the tension for a decent amount of us. Especially those of us who give Hollywood style storytelling a hard pass. The game arguably shifted its genre completely after a certain point - perhaps around the same time that it began desperately bending over to appease the social media sphere first and foremost.

Quote Originally Posted by CrownySuccubus View Post
You and Theodric have this weird thing about claiming Gr'aha liking you being a "consent" issue, when it isn't.
I'm not sure how it's 'weird'. I quite simply don't like the character. He looks strange and acts in a manner I find disagreeable. There's nothing controversial about that stance.