Quote Originally Posted by Divinemights View Post
i am surprised that no one is complaining 2 monks can one shot any one in the Frontline and that target cant even reach
MNK only relies on be a pest, they deal almost NO DAMAGE vs any other DPS, even my sage deals more dps and get kills faster than my MNK.

They have no range.
Horrible DPS.
Horrible AOE DPS.
Can't initiate fights properly, despite being a durable melee class the amount of stuns/silence/push/stun/stun/slow/slow/bind/bind makes them not even a glass cannon.
Slowest battle high build in all the game. Nin/DRG/ have tools to poke enemies and have easy assists on early game meanwhile a MNK player can die easily the first minutes and never build enough BH to use his LB at max potency.


MNK are only dangerous when they have mid/max BH because at that point the pressure point / LB combo can take down any range job but it doesn't work well against melees or tanks, basically a waste of time since the LB takes to long to execute and leaves you stuck in mid air.