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  1. #1
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    13,060
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by shao32 View Post
    AD (originally a spameable GCD spell + Dark arts offering a controlable huge amount of self healing limited by your MP aviable)
    For a little over a third one's maximum MP, since the base spell and DA each cost considerable mana. The healing, moreover, was simply its damage, not a higher and separate per-hit value.

    Yes, that should come back, but DA-AD godhood would never have been truly a thing (and very temporary even then) without the likes of Blood Price and/or Blood Weapon + Quietus.

    We could not manage the self-healing of even Bloodbath in AoE pulls until Stormblood (the same expansion that gave us TBN, which people have since somehow chosen to blame for our lack of sustain since despite its coexisting with our most intricate and powerful period of self-healing)..
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    Last edited by Shurrikhan; 06-13-2022 at 11:50 AM.

  2. #2
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Shurrikhan View Post
    For a little over a third one's maximum MP, since the base spell and DA each cost considerable mana. The healing, moreover, was simply its damage, not a higher and separate per-hit value.

    Yes, that should come back, but DA-AD godhood would never have been truly a thing (and very temporary even then) without the likes of Blood Price and/or Blood Weapon + Quietus.

    We could not manage the self-healing of even Bloodbath in AoE pulls until Stormblood (the same expansion that gave us TBN, which people have since somehow chosen to blame for our lack of sustain since despite its coexisting with our most intricate and powerful period of self-healing)..
    It was pretty manageable in HW with Blood price i remember the Baelsar's wall mega pulls become really rewarding to manage due to the skill but is true SB Blood weapon + Quietus with others skills ends becoming the ultimate sinergy for keep the sustain in a very rewarding and fullfilling way, so sad even if they make AD has more uses than 1 per pull it would never be as good and fun as SB aoe gameplay of the job.
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  3. #3
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    13,060
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by shao32 View Post
    It was pretty manageable in HW with Blood price i remember the Baelsar's wall mega pulls become really rewarding to manage due to the skill but is true SB Blood weapon + Quietus with others skills ends becoming the ultimate sinergy for keep the sustain in a very rewarding and fullfilling way, so sad even if they make AD has more uses than 1 per pull it would never be as good and fun as SB aoe gameplay of the job.
    Blood Price was all of... 10 seconds of 150 MP per hit, creating anti-synergy with DA-DD (not necessarily a terrible thing, but certainly a complicator given that DA-DD could most average out the spikiness of its RNG-based mitigation... in those same large pulls), no? At the time, DA-AD ate more than a third of our MP. To get three rapid-fire uses of it, you'd need Blood Price and to use DA for nothing else.

    But yeah, I likewise miss StB AoE gameplay quite a bit.
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